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NPC Generator

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Advanced [show]


Aust Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is thinning but still full. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born into a rich family. A gifted student he started as a Stableman, but he got bored and became a Merchant. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants to meet his childhood hero; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Insane. Bonds: Job, Adventurer, Rich. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Aust Mellerelel, Male Elf Aristocrat 1
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)11 (+0) 11 (+0)9 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 400 sp.


Social Check DCs


Nim Aloro, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear white pants and tee shirts. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in a small forest village. A freak accident while working with his Interpreter father left him crippled. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined, Extrovert. Flaws: Disease. Bonds: Nature, Rich. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Nim Aloro, Male Elf Ranger 1
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 16 (+3)17 (+3)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 sp.


Social Check DCs


Wrenn Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a fancy white suit. His black hair is cut short with large spiked bangs in the front. His violet eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Wrenn was born with his father's beautiful face. He dropped out of school before completing his studies. He has recently gotten a pet goose that steals things from people.

Motivation: Wants a kiss; and he is a bit of a kleptomaniac

Ideals: Impeccable, Logical. Bonds: Attractive, Family, Criminal record, Has a crush. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Wrenn Silverthread, Male Gnome Monk 9
Small (3'5") Gnome, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 70 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)17 (+3) 11 (+0)13 (+1)
Skills Nature +6, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Aquan, Terran
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Rolf Skelton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his blonde hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. His necromantic abilities were realized during a raid on his village. He became a Priest soon after.

Motivation: Doesn't want to be a Priest and was forced into it by his family; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Job, Family. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Rolf Skelton, Male Human Ranger 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 sp. 1 Darkwood Shield.


Social Check DCs


Harvest Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. His fur is gray and curly. His green unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the west, but his parents moved at a very young age to the south. He found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He struck the Knight job and began his own company from there.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Disease, Impulsive. Bonds: Job, Immigrant, Adventurer, Criminal record. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Harvest Wind, Male Tabaxi Adept 9
Medium (6'6") Tabaxi, True Neutral (CR 9)
Armor Class 14
Hit Points 28 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)15 (+2) 9 (-1)15 (+2)
Skills Deception +5, History +5
Senses Passive Perception 9
Languages Common, Aquan, Giant
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 14000 sp.


Social Check DCs

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