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Dharg Bradford, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he typically wears white cloth garments or leather armor. He wears his blonde hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He feeds upon the attention of others.

History: Dharg hails from a village terrorized by orcs. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Someone believes him a fraud; and revenge

Ideals: Passionate. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Knight

Voice: Posh accent

Attributes [hide]

Dharg Bradford, Male Half-Orc Wizard 16
Medium (6'9") Half-Orc, True Neutral (CR 16)
Armor Class 12
Hit Points 85 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 17 (+3)11 (+0) 12 (+1)11 (+0)
Skills Investigation +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 400 pp.


Social Check DCs


Oblar Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a slight overbite and is overall scrawny. He has done his best to style his white hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is able to make almost anything out of random pieces of junk.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Nature, Adventurer. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Oblar Stoutman, Male Halfling Barbarian 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 53 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Terran, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Târz Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his white hair down. He has green eyes and a tan hat with a black feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The war was a terrible time for him, and Târz does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Over the years he perfected his riding and shooting skills. Since then, he has sought to make the best of life.

Motivation: A rival would like him out of the picture; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Depressed. Bonds: Military, Slave, Nature, Criminal record. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Târz Dumph, Male Half-Orc Ranger 3
Medium (5'0") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)14 (+2) 10 (+0)14 (+2)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Iolite (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Shadow Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear grey pants and tee shirts. His red fur is drawn into a tight pony tail with a rose scrunchie. His face is scarred and worn.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The war was a terrible time for him, and Shadow does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Ugly, Secretive, Depressed. Bonds: Military. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Shadow Blossom, Male Tabaxi Wizard 1
Medium (6'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)8 (-1) 11 (+0)15 (+2)
Skills Athletics +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Randal Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fighting clothing, which leaves very little to the imagination. His hair is auburn and very short. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Animals are drawn to him, and he is able to talk to them.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Addict, Greedy. Bonds: Poor. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Randal Blankley, Male Human Commoner 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills Arcana +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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