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Advanced [show]


Adran Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His left hand appears badly burned and disfigured. His blonde hair is kept up in a ponytail inside a Stetson hat. His ears are large.

Personality: He is mildly Elf supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: From birth he was tutored by a cruel and relentless mentor. Adran abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Mentor, Adventurer. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Adran Selevarun, Male Elf Commoner 6
Medium (5'0") Elf, True Neutral (CR 6)
Armor Class 14
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +7

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Bharash Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears light armors faded through time and improper care, and a wedding ring on his left hand. His blue crest is braided into rings. He has gold eyes and a black hat with a brown feather.

Personality: Bharash is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the west, certain he would find work there.

Motivation: To get a good night's sleep.

Ideals: Extrovert. Bonds: In love, Immigrant, Mentor. Occupation: Bellfounder

Voice: American accent

Attributes [hide]

Bharash Zzzxaaxthroth, Male Dragonborn Warrior 8
Medium (6'7") Dragonborn, Neutral Good (CR 8)
Armor Class 10
Hit Points 76 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 110000 cp. Red spinel (140 gp). Fire opal (1100 gp). Deep blue spinel (600 gp).


Social Check DCs


Dabbledob Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is chestnut and very short. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Dabbledob wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Disciplined, Artistic. Bonds: Attractive, Family, Nature. Occupation: Shoemaker

Voice: Sore throat, cough

Attributes [hide]

Dabbledob Miggledy, Male Gnome Paladin 11
Small (3'7") Gnome, Lawful Evil (CR 11)
Armor Class 10
Hit Points 109 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)17 (+3) 9 (-1)12 (+1)
Skills Investigation +7
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Goblin, Terran
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He speaks before he thinks and is too direct. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Ahrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a rivalry with the Church that dominates his actions; and meet up once more with his childhood friend

Flaws: Impulsive. Bonds: Attractive, Adventurer, Religious. Occupation: Masseuse

Voice: Dutch accent

Attributes [hide]

Ahrim Enigma, Male Tiefling Rogue 7
Medium (6'4") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 17 (+3)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Druidic, Elven, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1200 gp. Black pearl (1400 gp). Blue sapphire (900 gp). Peridot (20 gp).


Social Check DCs


Dayereth Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a green and tan robe with the hood down. His black hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his father. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Gifted. Flaws: Ugly, Impulsive. Occupation: Doctor

Voice: Sighs a lot, exhausted

Attributes [hide]

Dayereth Ilphelkiir, Male Elf Monk 3
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. Aquamarine (500 gp). Obsidian (12 gp). Moss agate (12 gp).


Social Check DCs

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