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NPC Generator

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Advanced [show]


Theobald Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His Stetson hat is riddled with cuts and holes. He has gleaming, smiling green eyes.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. Theobald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the west his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Stylist

Voice: German accent

Attributes [hide]

Theobald Ray, Male Half-Elf Druid 4
Medium (4'9") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Athletics +5, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Ozyman Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'11" has a big stupid grin on his face most of the time. He wears a robe, a symbol of magic around his neck, and a dagger on his belt. His brown hair is long and unkept. His eyes are green and he is always smoking a pipe.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his father was called into army service. When Ozyman reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ozyman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Halfling people; and halfling compassion

Ideals: Fighting, Professionalism. Flaws: Ugly, Racist. Bonds: Military. Occupation: Banker

Voice: American accent

Attributes [hide]

Ozyman Appleblossom, Male Halfling Commoner 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)17 (+3) 11 (+0)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Gnome, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Sethrekar Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long gold crest is drawn into a two foot long braid. His red eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. Animals are drawn to him, and he is able to talk to them.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sethrekar took refuge in the large cave and found the beat up shield and armor he uses now. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and he feels kind of lost in life

Ideals: Gifted. Flaws: Impulsive, Depressed. Bonds: Rich, Nature. Occupation: Soapmaker

Voice: Switch between two voices

Attributes [hide]

Sethrekar Norixius, Male Dragonborn Sorcerer 5
Medium (6'1") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Evans, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and he perpetually has his whip ready. His auburn hair is knotted and matted. His gray eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Ugly, Selfish, Disease. Bonds: Poor. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Gilbert Evans, Male Half-Elf Fighter 5
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 8 (-1)14 (+2) 13 (+1)12 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Ignan, Draconic
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Merihim Chant, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. He wears a colorful flower in his black hair. He has red eyes and a white hat with a black feather.

Personality: He dislikes all the random violence that takes place in the east. Energy wise he seems alert and responsive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted necromantic powers by his dying sister.

Motivation: Money/treasure; and he is greedy

Ideals: Pacifist, Professionalism, Gifted. Bonds: Rich, Attractive. Occupation: Baker

Voice: Spits and sputters

Attributes [hide]

Merihim Chant, Male Tiefling Cleric 12
Medium (6'0") Tiefling, Lawful Good (CR 12)
Armor Class 12
Hit Points 67 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 13 (+1)17 (+3)
Skills Deception +7, History +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 2000 gp. A miniature golden chest with tiny emeralds lining the top (150 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Golden circlet with four aquamarines (5000 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Solid gold idol (800 gp). Silver comb with moonstones (700 gp).


Social Check DCs

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