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Advanced [show]


Veit Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He carries a battered ceremonial dagger and tarnished crossbow as well. He has a very tight haircut. His thin eyebrows rest above his beady blue eyes.

Personality: He is calm most of the time but flees social interaction. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Shy, Impulsive, Racist. Bonds: Rich. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Veit Hammerstone, Male Dwarf Barbarian 3
Medium (4'3") Dwarf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 40 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shedinn Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his black robe. He is portly but not overly obese. His crest is rusty and very short. He wears crescent spectacles with a black brim.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the north. He moved out west to avoid the crime he committed. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Mundane, Impulsive. Bonds: Immigrant, Criminal record, Enemies. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Shedinn Ghaallixirn, Male Dragonborn Wizard 9
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 35 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 16 (+3)19 (+4)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1200 gp. A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. His hair is golden, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the west to a Weaver, Ombul learned a great deal about his father's area of expertise. He moved out east to avoid the crime he committed. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Criminal record, Job, Immigrant. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Ombul TellPenny, Male Halfling Fighter 12
Small (3'3") Halfling, Lawful Evil (CR 12)
Armor Class 14
Hit Points 74 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills History +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Draconic
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Evans, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of clubs on his belt, each one with a emerald on the hilt. He has moderate length brown hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Stylist

Voice: Uses lots of figures of speech

Attributes [hide]

Reynard Evans, Male Half-Elf Barbarian 15
Medium (5'10") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 93 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Insight +7, Medicine +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 1000 gp. Sard (70 gp). Chrysoberyl (150 gp). Black pearl (700 gp). Malachite (14 gp). Jade (150 gp). Golden yellow topaz (700 gp). Moonstone (70 gp). Chrysoprase (70 gp). Alexandrite (700 gp). Amber (150 gp).


Social Check DCs


Gunter Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in earthy colors with a blue and black handkerchief worn on his left side. His moppish blonde hair is in a traditional bowl cut. His eyes are amber and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Gunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. He worked as a nervous Fortune-teller and found it very stressful. He is searching for what he claims is his rightful reward.

Motivation: Wants a kiss; and he's in love

Flaws: Hedonist. Bonds: Job, Rich, Adventurer, Has a crush. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Gunter Wilberforce, Male Human Bard 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)14 (+2) 11 (+0)15 (+2)
Skills Deception +4, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: Just what you see.


Social Check DCs

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