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NPC Generator

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Advanced [show]


Henry Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'10" and wears baggy white pantaloons and a black scarf. His right hand appears badly burned and disfigured. He has moderate length golden hair. His eyes are amber and catlike.

Personality: Henry is depressed about a lot of things. He tends to be a nihilist. He is an amazing painter.

History: Henry was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Depressed. Bonds: Family, Adventurer. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Henry Amastacia, Male Half-Elf Rogue 12
Medium (4'10") Half-Elf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 92 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)10 (+0) 14 (+2)11 (+0)
Skills Athletics +6, Deception +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +4

Possessions: 2000 gp. Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azgrom Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears baggy black pantaloons and a brown scarf. He is an epitome of beauty. His white hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Azgrom is depressed about a lot of things. He tends to be a nihilist. He works hard and plays hard.

History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Depressed, Hedonist. Bonds: Attractive, Rich, Adventurer. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Azgrom Windsor, Male Half-Orc Aristocrat 7
Medium (6'10") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)9 (-1) 13 (+1)14 (+2)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Sindri Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This western man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. His tied-back hair is silver. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He misses his home and complains about the freezing weather, even in summer.

History: Born in the west his family was never financially stable. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the west, certain he would find work there.

Motivation: He is terrified, and will act out of fear.

Ideals: Philantrophist. Flaws: Fearful, Insomniac. Bonds: Poor, Immigrant. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Sindri Murnig, Male Gnome Aristocrat 2
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 19 (+4)17 (+3) 18 (+4)13 (+1)
Skills Acrobatics +1, Animal Handling +6
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Giant, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +6

Possessions: Just what you see.


Social Check DCs


Fivin Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. He carries with him a set of quarterstaffs, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. His blue eyes are passionate and lively.

Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has set out to sabotage the competition.

Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and to be a miner again

Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Job, Family. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Fivin Kemmerer, Male Half-Elf Rogue 4
Medium (4'10") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)15 (+2) 13 (+1)9 (-1)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Wrenn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'6". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and his gloved hand is found clutching a scythe. His auburn hair has been sun bleached extensively. He wears an eyepatch.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Further he is a bit of a stoner and is frequently out of it.

History: He was born in a small desert village. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Wrenn and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Ugly, Antagonistic, Addict. Bonds: Rich, Nature. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Wrenn Folkor, Male Gnome Druid 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)10 (+0) 15 (+2)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: Just what you see.


Social Check DCs

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