Nimble Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'7". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His lavender fur is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Nimble was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Sage job and began his own company from there.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Job, Criminal record. Occupation: Sage
Voice: German accent
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 80 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 1700 gp. Moss agate (13 gp). Eye agate (13 gp). Onyx (50 gp). Golden pearl (60 gp). Azurite (13 gp). Eye agate (13 gp). Violet garnet (1400 gp).
Kaladan Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red crest is lengthy and is close to two feet long. His eyes are red and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He comes from a rich southern family. Over the years he perfected his riding and shooting skills. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and he's repulsed by the pc
Flaws: Antagonistic, Secretive. Bonds: Adventurer, Rich, Nature. Occupation: Bounty Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 220 gp.
Gell Cooper, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. His hair is auburn and curly. He has hazel eyes and a black hat with a grey feather.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Gell hails from a village terrorized by goblins. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gell fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many goblins want him driven away.
Ideals: Fighting. Flaws: Racist, Fearful. Bonds: Enemies, Poor. Occupation: Architect
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Fivin Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: He usually wears his red robe and has his crossbow always slung over his shoulder. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long auburn hair is drawn into a two foot long braid. His green eyes have a joyful gleam in them most of the time.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Fivin hails from a village terrorized by giants. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by giants. Fivin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Half-Elven compassion; and someone believes him a fraud
Ideals: Joker, Impeccable, Gifted. Flaws: Racist. Bonds: Enemies. Occupation: Barkeep
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
Possessions: 1000 gp. Onyx (60 gp). Star rose quartz (60 gp). Sard (60 gp). 2 Antitoxin.
Kellen Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a black vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His brown hair is still thick. He wears a mask on his face.
Personality: He will rave to anyone who will listen. He believes the world needs to unite to get rid of gnolls once and for all.
History: The child of eastern immigrants he idolized his father. Kellen was born on a far eastern island where he grew up under the tutelage of his father, an expert Stableman. He moves from town to town, unable to find a place to settle.
Motivation: He wants revenge against gnolls; and he has money and likes to spend it
Flaws: Ugly, Insane. Bonds: Rich, Enemies, Immigrant. Occupation: Stableman
Voice: Old Prospector
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 7)
Armor Class 13
Hit Points 48 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Sardonyx (20 gp).
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