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NPC Generator

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Advanced [show]


Heward Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears his silver hair up in a very large beehive style do. His thin eyebrows rest above his beady violet eyes.

Personality: He has always had a great fascination with Human culture. He is obsessed with his god.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and a strong sense of loyalty to human people

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Religious. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Heward Hamilton, Male Human Ranger 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)12 (+1) 15 (+2)18 (+4)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 gp.


Social Check DCs


Aramil Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a small toy that he constantly fidgets with.

History: Aramil hails from a village terrorized by goblins. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: Revenge; and he's repulsed by the pc

Flaws: Insane, Antagonistic, Addict. Bonds: Attractive, Enemies. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Aramil Dalanthan, Male Elf Warrior 1
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)15 (+2) 9 (-1)14 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


Halimath Horineth, Male Elf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. His silver hair is smooth and relatively long. His half smiles and gray eyes are beguiling and draw you in.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Halimath Horineth, Male Elf Commoner 2
Medium (4'7") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 7 (-2)17 (+3) 13 (+1)12 (+1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Abyssal, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Whurbin Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a pastel cloak and cross-gartered blue stockings. His skin is also unnaturally pale. His auburn hair is lengthy. His violet eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Adventurer, Mentor. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Whurbin Goldfinder, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)17 (+3) 17 (+3)12 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Aquan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 2000 sp.


Social Check DCs


Quarion Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He wears an entirely green suit with grey socks and a vest with buckled shoes. He is physically well-built. He sports a long auburn beard, and similarly colored long hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised by priests from a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarion fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Fighting. Bonds: Nature, Religious, Mentor. Occupation: Farmer

Voice: Mousy voice

Attributes [hide]

Quarion Ilphelkiir, Male Elf Sorcerer 9
Medium (5'5") Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 34 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)10 (+0) 16 (+3)9 (-1)
Skills Deception +2, Medicine +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 140 pp. Obsidian (15 gp). Iolite (70 gp). Sard (70 gp). Jasper (70 gp). Bloodstone (70 gp). Black star sapphire (1400 gp). Smoky quartz (70 gp). Azurite (15 gp).


Social Check DCs

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