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NPC Generator

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Advanced [show]


Alberich Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. He has a small bristly mustache and wavy white hair. He has gleaming, smiling gray eyes.

Personality: Aggressive, abrasive, and angry, Alberich embodies much of what other species detest in the Dwarves. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast island. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: He seems to be bored by most things; and to prove his worth to the world

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive, Mundane. Bonds: Poor, Nature. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Alberich Strakeln, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)9 (-1) 12 (+1)7 (-2)
Skills Persuasion +0, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: A delicate brass dragon egg (20 gp). Gold and topaz bottle stopper cork (500 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Edge Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. He keeps his long orange fur kept up in a rat tail. His blue unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful brothel owner made him what he is. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Edge took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He now spends his time doing works of charity.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Family, Mentor, Nature. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Edge Moon, Male Tabaxi Cleric 10
Medium (6'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 48 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Perception +4, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Goblin, Halfling
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1500 gp. Gold and topaz bottle stopper cork (800 gp).


Social Check DCs


Dayereth Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is heavily combed to the left. He has gleaming, smiling amber eyes.

Personality: He is extraordinarily eccentric. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Fearful. Bonds: Rich, Religious. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Dayereth Blum, Male Half-Elf Fighter 6
Medium (5'8") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Insight +4, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ûkbûk Breeden, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a white tunic with yellow highlights, and long blue pants that bunch up around his shoes, and sports empty pouches on his belt. His hair, while still mostly golden, has prominent grey streaks. This hazel eyed westerner is not easily forgotten.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Ûkbûk was raised in a hard working conservative environment. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Scribe and was forced into it by his family; and expand his business

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Nature, Job, Family. Occupation: Scribe

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ûkbûk Breeden, Male Half-Orc Commoner 7
Medium (5'3") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 70000 cp. Eye agate (16 gp). Black star sapphire (400 gp). Amber (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bharash Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears tan painted combat armor at almost all times. His crest, while still mostly black, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Bharash wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is able to make almost anything out of random pieces of junk.

History: Bharash was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Disciplined, Gifted, Persistence. Flaws: Insane. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Bharash Hshhsstoroth, Male Dragonborn Monk 3
Medium (6'4") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs

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