Purson Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. His silver hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: Aggressive, abrasive, and angry, Purson embodies much of what other species detest in the Tieflings. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He is the product a well kept family trust fund and as such has never really known need. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Doesn't want to be a Butcher and was forced into it by his family; and to unite with his brother
Flaws: Antagonistic, Insane. Bonds: Criminal record, Rich, Family. Occupation: Butcher
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 10)
Armor Class 9
Hit Points 58 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 16 (+3) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Infernal, Aquan
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
Possessions: 2000 gp. Violet garnet (1100 gp). Hematite (12 gp). Azurite (12 gp). Carnelian (50 gp). Chalcedony (50 gp). Silver pearl (70 gp). 1 Minor magic item. 1 Minor magic item.
Fulbar Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Healer does. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. He wears an eyepatch.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with finding treasure.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Healer for hire.
Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Healer
Voice: Gruff and masculine
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 10)
Armor Class 14
Hit Points 38 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Giant
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 2000 gp. Blue quartz (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thoradin Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and muscular, this northern man wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His black hair is lengthy. His eyes, though not visible through his cowl, are blue.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Athletic, Joker, Optimist. Flaws: Disease. Bonds: Adventurer. Occupation: Blacksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 90 pp. White opal (500 gp). Banded agate (11 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Halander Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is fair and his fingers are delicate and long. His long brown hair reaches down to his waist. His eyes, though not visible through his cowl, are brown.
Personality: Confrontational and typically high on some drug or another. He is a font of random trivia from the lore and stories he has discovered
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He has worked as a Barber like his mother before him.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Logical. Flaws: Addict, Mundane, Fearful. Bonds: Job. Occupation: Barber
Voice: Loud with bravado
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 48000 sp. White pearl (80 gp). Banded agate (11 gp). Chrysoberyl (80 gp). Obsidian (11 gp).
Pandjed Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears light armors faded through time and improper care. His crest is rusty and curly. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.
Motivation: A need for knowledge about a nearby landmark; and to pay off his debts
Ideals: Pacifist, Gifted. Flaws: Disease. Bonds: Poor. Occupation: Mayor
Voice: Irish accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 11)
Armor Class 11
Hit Points 91 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
