Rrath Browning, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'9" and muscular, this eastern man wears dark leathers with embroidery. His red hair is cut jaggedly and amateurishly. His blue eyes peer out from beneath his wide-brimmed grey hat.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: The child of a Fletcher, who enjoyed hunting, Rrath was taken on many hunting expeditions. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to work out more often.
Ideals: Athletic, Justice, Optimist. Bonds: Nature, Rich. Occupation: Soapmaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 300 sp. Rock crystal (60 gp).
Merihim Murder, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He dresses in black turtlenecks beneath a white coat with black slacks. His hair is short and black. His eyes are likewise white.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. Animals are drawn to him, and he is able to talk to them.
History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He has gone from town to town working and never settling down anywhere, but has fallen for a local Crown-heir. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's repulsed by the PC; and to settle down with his crush
Ideals: Gifted. Flaws: Racist, Antagonistic. Bonds: Nature, Has a crush. Occupation: Barrister
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 74 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Halfling, Celestial, Giant
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 120000 cp. Large well-done wool tapestry (300 gp). Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (1300 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp).
Kipper Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He wears an entirely white suit with tan socks and a vest with buckled shoes. He has moderate length golden hair. He wears large thick round spectacles.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He now travels the world, in search of power and loot.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his old friends
Ideals: Gifted, Fighting. Flaws: Shy, Greedy. Bonds: Adventurer. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 30 pp.
Gerald Cotton, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a tan suit, blue shirt, and red tie. He has a silver handlebar mustache and slicked back silver hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Gerald was born in the south. At a young age he loved to build and create. He moved out west to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Entrepeneur, Persistence. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Tanner
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. Coral (120 gp). Silver pearl (120 gp).
Hobart Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: 3'4" and muscular, this eastern man is wearing a tight white one piece outfit complete with pants, hood, and a cape. His auburn hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: Hobart wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the east to a Navigator, Hobart learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He struck the Navigator job and began his own company from there.
Motivation: To be a Healer again; and wants to work out more often
Ideals: Athletic, Disciplined, Philantrophist, Logical. Bonds: Job. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp.
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