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NPC Generator

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Advanced [show]


Shedinn Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. His red crest, when down, is lengthy. His red eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 3. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a slaver, Shedinn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Shedinn took refuge in the large cave and found the beat up crossbow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Forgetful. Bonds: Poor, Mentor, Nature. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shedinn Phrahdrandon, Male Dragonborn Ranger 12
Medium (6'5") Dragonborn, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 90 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)17 (+3) 12 (+1)16 (+3)
Skills Deception +7, Insight +5
Senses Passive Perception 11
Languages Common, Sylvan, Orc, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 300 pp.


Social Check DCs


Cairn Random, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. His blue hair is long and unkept. His fierce silver eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He was granted necromantic powers by his dying brother.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Rich, Slave. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Cairn Random, Male Tiefling Bard 8
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Animal Handling +5, Athletics +6
Senses Passive Perception 12
Languages Common, Druidic, Giant, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 5000 sp.


Social Check DCs


Senteq Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is auburn and curly. His amber eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Senteq was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Flaws: Secretive, Shy. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Senteq Raulnor, Male Gnome Adept 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Deception +2
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Norûk Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. His blonde hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Flattery will make him almost putty in your hands.

History: Norûk was born with his mother's beautiful face. His mother had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Many goblins want him driven away; and regain custody of his son

Flaws: Selfish. Bonds: Attractive, Rich, Family, Enemies. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Norûk Whitby, Male Half-Orc Barbarian 1
Medium (6'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Brass mug with jade inlays (300 gp). 3 Alchemist’s fire.


Social Check DCs


Osco Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is kept up in a ponytail inside a deerstalker hat. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. Energy wise he seems alert and responsive.

History: Osco was raised in a hard working conservative environment. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Carpenter, and he later adopted a second daughter.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family.

Ideals: Fighting, Professionalism. Flaws: Addict. Bonds: Job, Family. Occupation: Carpenter

Voice: Hard of hearing, loud

Attributes [hide]

Osco Glenfellow, Male Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Terran, Elven
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 300 sp.


Social Check DCs

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