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NPC Generator

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Advanced [show]


Beloril Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green costume with the symbols of death on his torso. His tied-back hair is blonde. His brown eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Beloril embodies much of what other species detest in the Dwarves. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic. Bonds: Attractive, Nature, Job, Rich. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Beloril Holderhek, Male Dwarf Ranger 8
Medium (4'2") Dwarf, Lawful Good (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Brown-green garnet (70 gp). White pearl (70 gp). Red-brown spinel (70 gp). Zircon (20 gp).


Social Check DCs


Tarak Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He likes to wear ponchos typically of a light red in addition to tight pants. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.

History: When he was but 3 years old his parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Tarak's homeland. Tarak decided to take the middle way and become a bodyguard. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Tarak never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To settle down with his crush; and he's in love

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Immigrant, In love, Has a crush. Occupation: Banker

Voice: Dutch accent

Attributes [hide]

Tarak Deighton, Male Half-Orc Warlock 6
Medium (5'10") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)8 (-1) 14 (+2)6 (-2)
Skills Religion +2, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). Large well-done wool tapestry (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Thamior Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and is constantly adorned with expensive silk clothing, often dyed in bright brown and yellow, and wears rings and necklaces with large, colorful gems. His red hair is heavily combed to the right. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He does not believe in violence as a means to an end. He is a dedicated Seamstress but believes his peers are too gung-ho.

History: He comes from a rich northern family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he desires power and/or immortality

Ideals: Pacifist, Impeccable. Flaws: Shy. Bonds: Rich, Has a crush, Adventurer. Occupation: Seamstress

Voice: Soft and melodious

Attributes [hide]

Thamior Caerdonel, Male Elf Bard 11
Medium (5'4") Elf, Lawful Good (CR 11)
Armor Class 13
Hit Points 16 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)12 (+1) 12 (+1)12 (+1)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 500 gp. Chrysoprase (20 gp). Azurite (9 gp). Tourmaline (150 gp). Rose (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is always cut to a buzz. He has gray eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He has set out to sabotage the competition.

Motivation: To be a Bookbinder again; and balancing his hectic life and new stableman responsibilities is difficult

Flaws: Terse, Insomniac, Disease. Bonds: Poor, Job. Occupation: Stableman

Voice: Laughs frequently while speaking

Attributes [hide]

Barendd Daerdahk, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3

Possessions: 70 pp. 1 Chain shirt.


Social Check DCs


Kerkad Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a brown armored body suit, with a simple white line shooting up and back down. His crest is bronze and curly. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Gifted from a young age, Kerkad studied abroad. Brilliant and gifted he never wanted to apply himself. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted, Justice. Bonds: Attractive, Criminal record. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Kerkad Ophinshtalajiir, Male Dragonborn Druid 11
Medium (6'2") Dragonborn, True Neutral (CR 11)
Armor Class 12
Hit Points 78 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 13 (+1)14 (+2)
Skills Athletics +5, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 100 pp. Brass mug with jade inlays (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item.


Social Check DCs

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