Nirgel Revulsion, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears just a brown suit. His chestnut hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: The child of a Bellfounder, who enjoyed hunting, Nirgel was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels kind of lost in life; and to prove his worth to the world
Ideals: Opinionated. Flaws: Depressed, Impulsive. Bonds: Nature, Rich. Occupation: Bather
Voice: German accent
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 12)
Armor Class 10
Hit Points 98 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Terran
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 1000 gp. Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zephan Flight, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears suspenders and tan workpants. His shirt is red, and he wears a heavy tan leather apron most of the time. He has no hair. He is baby faced.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a white middle class family as the only child. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Masseuse for hire.
Motivation: To be a Unemployed again.
Flaws: Ugly, Terse, Mundane, Fearful. Bonds: Job. Occupation: Masseuse
Voice: Spanish accent
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp. 1 Hourglass. 1 Magnifying glass.
Bulzo Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his quarterstaff always slung over his shoulder. He carries with him a set of quarterstaffs, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He sports a long chestnut beard, and similarly colored long hair. He has several tiny amethyst earrings on each ear.
Personality: He is calm most of the time but flees social interaction. He cannot resist a sob story and will often dote over anyone who has one.
History: A powerful necromancer made him what he is. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.
Motivation: Money/treasure.
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Rich, Mentor. Occupation: Barber
Voice: Scottish accent
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 38 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 15 (+2) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Halfling, Druidic, Orc
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
Norman Camden, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears very tight pants and wife beaters, though occasionally he sports a green coat. His skin is also unnaturally pale. His hair is short and chestnut. His blue eyes dart from person to person to random spaces in the air.
Personality: He hates drow. He views them as having robbed his home of its proper glory. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Norman grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Norman. Days after completing his studies, news broke out that his hometown was attacked by drow. Norman was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He is a bit of a kleptomaniac; and he wants revenge against drow
Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Criminal record, Military. Occupation: Spice Merchant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 80 gp. Hematite (5 gp).
Adrik Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He wears a white vest and prefers green and violet shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a longsword. His brown hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Adrik liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.
Motivation: He is greedy; and someone believes him a fraud
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Rich, Nature. Occupation: Spy
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 19 (+4) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 70 pp.
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