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Advanced [show]


Sammal Justice, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His red hair is slicked back into a classic pompadour. His fierce red eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with painting.

History: When he was but 8 years old his parents immigrated from the south. He moved from fad to fad and when he turned 15 he discovered painting. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and nothing but the best is good enough for him

Ideals: Artistic, Impeccable. Bonds: Religious, Immigrant, Family. Occupation: Sellsword

Voice: Low rumbling, strings words together

Attributes [hide]

Sammal Justice, Male Tiefling Expert 3
Medium (5'4") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)15 (+2) 9 (-1)14 (+2)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Yurk Blackwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is short and blonde. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a criminal king-pin and mafia family His father was a soldier and died while he was still young. Yurk was left his father's suit of armor and trained in its use and care. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Criminal record, Military. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Yurk Blackwood, Male Half-Orc Expert 2
Medium (5'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 190 gp. 1 Masterwork Common Melee.


Social Check DCs


Jebeddo Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He carries a battered trident and tarnished hammer as well. He has a long golden beard with little hanging trinkets. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a small toy that he constantly fidgets with.

History: He was born in the east. Brilliant and gifted he never wanted to apply himself. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and to be a navigator again

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Attractive, Job, Immigrant. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jebeddo Maekkelferce, Male Gnome Commoner 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 11 (+0)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Hematite (7 gp). Amethyst (100 gp).


Social Check DCs


Jade Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his cinnamon fur in a flapper bob. His green eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the east. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister.

Flaws: Ugly, Shy, Racist. Bonds: Family, Immigrant. Occupation: Tanner

Voice: Smooth and feminine

Attributes [hide]

Jade Of Claws, Male Tabaxi Warrior 13
Medium (5'10") Tabaxi, Neutral Good (CR 13)
Armor Class 13
Hit Points 115 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills Deception +5, History +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 300 pp. Golden yellow topaz (1200 gp). Moss agate (16 gp). Blue sapphire (1000 gp).


Social Check DCs


Mozikth Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his white crest in a flapper bob. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with lycanthropy at a very young age, Mozikth has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Adventurer, Mentor. Occupation: Miner

Voice: Australian accent

Attributes [hide]

Mozikth Shestendeliath, Male Dragonborn Bard 4
Medium (6'7") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 9 (-1)13 (+1)
Skills Perception +1, Stealth +3
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 60 pp.


Social Check DCs

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