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NPC Generator

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Advanced [show]


Tim Benson, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His hair is greying and his face has many wrinkles. His gray eyes are slightly larger than normal.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Criminal record. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Tim Benson, Male Human Ranger 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. An abacus with copper, silver and gold markers (110 gp). Gold and topaz bottle stopper cork (400 gp). A silver and pearl hairclip (80 gp).


Social Check DCs


Zaffrab Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey armored body suit, with a simple yellow line shooting up and back down. He keeps his chestnut hair in a flapper bob. His eyes, though not visible through his cowl, are violet.

Personality: His tongue was cut out and he uses sign language. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and money/treasure

Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Rich. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Zaffrab Horcusporcus, Male Gnome Expert 2
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 14 (+2)8 (-1)
Skills Performance +1, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Paymon Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears long strands of sapphire and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is greasy and uncared for. His thin eyebrows rest above his beady black eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Religious. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Paymon Cacophony, Male Tiefling Cleric 8
Medium (6'7") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)17 (+3) 12 (+1)13 (+1)
Skills Athletics +6, Deception +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 80 pp. Obsidian (8 gp). Moss agate (8 gp). Golden yellow topaz (1200 gp). Zircon (40 gp). Violet garnet (1200 gp). 1 Minor magic item.


Social Check DCs


Lamlis Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born on a small isolated farm. He worked as a nervous Shipwright and found it very stressful. He then took over the family business and is one of the better Shipwright for hire.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Nature, Job, Adventurer. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Lamlis Yaeldrin, Male Elf Monk 5
Medium (5'0") Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)17 (+3) 14 (+2)14 (+2)
Skills Nature +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Celestial, Draconic, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Three Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. His gray fur is thinning but still full. His eyes are a pleasant amber.

Personality: Always inclined to offer people food he seems plenty friendly. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Three grew up listening to his father's many stories. He found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Athletic, Philantrophist. Bonds: Attractive, Immigrant, Adventurer. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Three Of Clay, Male Tabaxi Adept 7
Medium (5'7") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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