Snafû Weld, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'3". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and his gloved hand is found clutching a dagger. His long chestnut hair is drawn into a two foot long braid. His eyes are likewise violet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Snafû is combative with any and all who dare try his patience in the slightest.
History: Born in the east to a Assassin, Snafû learned a great deal about his father's area of expertise. Snafû liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Assassin soon after.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and further expansion of business
Ideals: Disciplined, Justice. Bonds: Rich, Job, Nature. Occupation: Assassin
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 24 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tanglar Thornton, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he is typically in his Farmer uniform. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His brown eyes are slightly larger than normal.
Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Farmer in town.
History: Born to a pair of adventurers, Tanglar grew up listening to his father's many stories. Tanglar was born on a far eastern forest where he grew up under the tutelage of his father, an expert Farmer. He now travels the world, in search of power and loot.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and sabotage a competitor
Flaws: Disease. Bonds: Job, Adventurer, Immigrant, Enemies. Occupation: Farmer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 64 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 400 gp. 1 Minor magic item.
Alex Gyula, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His silver hair is unkempt and raggedy. His gray eyes dart from person to person to random spaces in the air.
Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. Animals are drawn to him, and he is able to talk to them.
History: He was born to loving parents in a slum to the east. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He would like to get married and retire.
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Has a crush. Occupation: Shoemaker
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Blue star sapphire (1200 gp). Hematite (10 gp). Deep blue spinel (1000 gp). Amethyst (50 gp).
Theriatis Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'0". He likes to wear brown tank tops with white pants, and his gloved hand is found clutching a longbow. His hair is auburn and curly. His skin is flawless and his green eyes scan people very quickly.
Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Theriatis was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Theriatis's father didn't care for him much, and the feeling was mutual. He's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Mercenary
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Don Blyth, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. His red hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.
History: Sold as a small child to a brothel owner, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Adept school at a young age so that he could practice his druidic talents. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Mentor, Adventurer. Occupation: Tanner
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Coral (150 gp).
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