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River In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered dagger and tarnished morningstar as well. His brown fur is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Further he is a bit of a stoner and is frequently out of it.

History: He was born blind and as such lacked many opportunities for work. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in morningstar use. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Persistence. Flaws: Addict, Disease. Bonds: Enemies. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

River In Shadow, Male Tabaxi Adept 10
Medium (5'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 49 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: Just what you see.


Social Check DCs


Zepar Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has a large brown mantle and cape that has been intricately interwoven into his white robe. He wears his white hair up. His eyes are likewise white. His teeth are yellowed and unaligned.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is an amazing painter.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Ugly, Disease, Insomniac. Bonds: Nature. Occupation: Dilettante

Voice: German accent

Attributes [hide]

Zepar Blessing, Male Tiefling Warlock 5
Medium (5'2") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 300 gp.


Social Check DCs


Clerebold Gentry, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a green coat with black slacks. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to make almost anything out of random pieces of junk.

History: He was born on a small isolated farm. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Nature, Rich. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Clerebold Gentry, Male Human Fighter 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 400 sp.


Social Check DCs


Gorfel Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears a worn and beaten armor. He has silver hair. His eyes are violet and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Further he is a bit of a stoner and is frequently out of it.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids.

Flaws: Ugly, Greedy, Addict. Bonds: Religious, Enemies. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Gorfel Brandon, Male Half-Orc Warlock 4
Medium (5'7") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)8 (-1) 12 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Duergath Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and is pretty ugly. He has a very tight haircut. His eyes are violet and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Masseuse

Voice: Timid voice

Attributes [hide]

Duergath Rumnaheim, Male Dwarf Aristocrat 12
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 121 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 19 (+4)13 (+1) 14 (+2)10 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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