Jabbie Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively, and carries bastard swords. He wears a colorful flower in his auburn hair. His face is covered beneath a completely black helmet.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Jabbie was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Jabbie's father didn't care for him much, and the feeling was mutual. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jabbie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Attractive. Occupation: Sellsword
Voice: Low and grunting
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 36 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 20 (+5) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Auran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. Star ruby (1000 gp). Rose (50 gp). 1 Minor magic item.
Merihim Sly, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a brown and grey handkerchief worn on his left side. His chestnut hair is smooth and relatively long. His black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his brother before him, after school he went straight into learning to become a Architect. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: Sabotage a competitor; and regain custody of his daughter
Ideals: Athletic. Bonds: Enemies, Rich, Job, Family. Occupation: Architect
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 48 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 30000 cp. Golden yellow topaz (1300 gp). Red spinel (40 gp). Chrysoprase (20 gp).
Nicholas Mori, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. His right leg appears badly burned and disfigured. His long white hair reaches down to his waist. He wears crescent spectacles with a black brim.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and he is unsatisfied with his job
Ideals: Athletic, Justice. Bonds: Criminal record, Job. Occupation: Gardener
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 62 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Sylvan, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 2400 gp. Jeweled gold crown (4000 gp). Gold music box (2000 gp).
Senteq Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a clover on it. His tied-back hair is golden. His eyes are green and catlike.
Personality: He is mildly Gnome supremacist, though he does not identify as such. Senteq enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a poor family in the city he treasured whatever gifts he got. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.
Motivation: Gnomish compassion.
Ideals: Philantrophist. Flaws: Racist, Hedonist. Bonds: Poor, Nature. Occupation: Barkeep
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 6)
Armor Class 14
Hit Points 42 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: Silver comb with moonstones (600 gp). Jeweled anklet (2000 gp). Silver comb with moonstones (600 gp).
Ogg Stafford, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft blue waves gently in the breeze. He is an epitome of beauty. His long black hair reaches down to his waist. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy.
Flaws: Antagonistic, Insane. Bonds: Rich, Attractive, Adventurer. Occupation: Dyer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!