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NPC Generator

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Advanced [show]


Quarethon Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length bronze crest. His eyes are likewise red.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Flaws: Depressed, Selfish, Ugly. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Quarethon Shestendeliath, Male Dragonborn Druid 8
Medium (6'1") Dragonborn, Chaotic Good (CR 8)
Armor Class 11
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)19 (+4) 14 (+2)18 (+4)
Skills Athletics +5, Insight +5
Senses Passive Perception 12
Languages Common, Giant, Celestial, Draconic, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 600 gp.


Social Check DCs


Rangrim Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. He has a small bristly mustache and wavy red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Rangrim was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Extrovert. Flaws: Insane. Bonds: Attractive, Job. Occupation: Slave Trader

Voice: Jamaican accent

Attributes [hide]

Rangrim Broodfist, Male Dwarf Fighter 6
Medium (4'0") Dwarf, Lawful Good (CR 6)
Armor Class 11
Hit Points 54 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)11 (+0) 16 (+3)10 (+0)
Skills Acrobatics +4, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +6

Possessions: 8000 sp.


Social Check DCs


Carrie Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are violet.

Personality: He is calm most of the time but flees social interaction. He uses divination through singing.

History: He was born in a small island village. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Jeweler

Voice: German accent

Attributes [hide]

Carrie Teinithra, Male Elf Druid 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Argran Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft blue waves gently in the breeze. He carries a battered warhammer and tarnished bastard sword as well. His black hair is knotted and matted. His eyes are a pleasant violet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He never wears the same outfit twice, unless he absolutely has to.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting, Artistic. Flaws: Greedy, Ugly. Bonds: Rich. Occupation: Knight

Voice: Scratchy, weak

Attributes [hide]

Argran Lincoln, Male Half-Orc Warrior 7
Medium (6'3") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 17 (+3)9 (-1)
Skills Intimidation +2, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Gerald Remington, Male Human [Permalink]

Personal [hide]

Description: This southern man is dressed in earthy colors with a tan and white handkerchief worn on his left side. His clothes are grease stained in places. He wears his blonde hair up. His eyes are a pleasant brown.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gerald took refuge in the ruined castle and found the beat up glaive and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Philantrophist. Bonds: Poor, Immigrant, Guardian, Nature, Adventurer. Occupation: Hunter

Voice: Scandinavian accent

Attributes [hide]

Gerald Remington, Male Human Expert 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 18 (+4)10 (+0)
Skills Nature +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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