Bharash Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a black feathered hat and black clothes. His whole body is exceptionally muscular. He has dyed his greying silver crest a little too much giving a sharp silver color. His half smiles and gold eyes are beguiling and draw you in.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a logical person and will generally grow upset if things defy logic and science.
History: His parents moved while he was still in utero so he is the first generation to be born here. One day when Bharash was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Bharash was heart-stricken from the event, and his mother started working long hours to provde for them. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to raise his children well; and to reunite with his absent father
Ideals: Logical. Flaws: PTSD, Disease. Bonds: Immigrant, Attractive, Family. Occupation: Courier
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 60 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Dwarven, Ignan
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 1500 gp.
Morkral Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. He wears his chestnut hair down. His green eyes dart from person to person to random spaces in the air.
Personality: This man loves writing and to teach people writing more than just about anything. He has a minor phobia of water and hates getting wet.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Morkral has worked very hard to control his curse. He struck the Glassblower job and began his own company from there.
Motivation: He is wracked by social anxiety; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic. Flaws: Fearful, Disease. Bonds: Job, Slave. Occupation: Glassblower
Voice: Relaxed voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 17 (+3) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Draconic, Auran
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 270 gp.
Art In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red fur is smooth and relatively long. His green unseeing eyes seem to look past you.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist, Justice. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Farmer
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 60 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item.
Halimath Siannodel, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is well dressed, constantly wearing a violet suit, yellow shirt, and violet tie. His auburn hair is braided into rings. His gray eyes have a joyful gleam in them most of the time.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When Halimath reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Halimath and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Bather
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 64 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 1 |
Possessions: 1000 gp. Amethyst (80 gp). Chrysoberyl (80 gp). Brown-green garnet (80 gp). Lapis lazuli (11 gp). Golden yellow topaz (500 gp). Tiger eye turquoise (11 gp). Blue quartz (11 gp). Hematite (11 gp). Onyx (40 gp). Moss agate (11 gp).
Bilbron Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. His golden hair is thinning but still full. His green eyes peer out from beneath his small red hat.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As long as the job gets done he does not care how it got done.
History: He was born in a small desert village. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Professionalism. Flaws: Selfish. Bonds: Nature, Criminal record, Enemies. Occupation: Healer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 20000 cp.
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