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Advanced [show]


Left-Handed Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tan trousers with green and tan striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. He has moderate length beige fur. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast desert. Left-Handed liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: To reunite with his old friends; and he's looking for his big break

Flaws: Depressed, Secretive. Bonds: Nature, Rich, Adventurer. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Left-Handed Of Shadows, Male Tabaxi Wizard 4
Medium (6'7") Tabaxi, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)20 (+5) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills Athletics +6, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Kerkad Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears bulky green painted plate armor. He has a penchant for wearing a ring with an oversized topaz on his right hand. His bronze crest is still thick. His eyes are likewise red. His teeth are white and perfect.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Flattery will make him almost putty in your hands.

History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Flaws: Selfish. Bonds: Rich, Attractive, Criminal record. Occupation: Fletcher

Voice: Speaks through clenched teeth

Attributes [hide]

Kerkad Daardendrian, Male Dragonborn Paladin 11
Medium (6'1") Dragonborn, Lawful Evil (CR 11)
Armor Class 11
Hit Points 86 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Deception +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alvyn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He has a penchant for wearing a ring with an oversized emerald on his left hand. His blonde hair is kept up in a ponytail inside a Stetson hat. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Alvyn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has drifted from career to career and currently works as a Junk Dealer.

Motivation: To unite with his brother; and regain custody of his son

Flaws: Antagonistic. Bonds: Attractive, Rich, Family, Job. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Alvyn Garrick, Male Gnome Bard 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gilbert Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his lance. His hair is long and black with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His eyes, though not visible through his cowl, are hazel.

Personality: He will rave to anyone who will listen. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Extrovert. Flaws: Insane. Bonds: Rich. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Gilbert Quinten, Male Half-Elf Monk 5
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 16 (+3)12 (+1)
Skills Deception +4, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 30000 cp.


Social Check DCs


Hogar Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple tan line shooting up and back down. He has a slight overbite and is overall scrawny. His white hair, when down, is lengthy. His violet eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. He has a habit of throwing himself into exceedingly dangerous situations.

History: Hogar was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world.

Flaws: Hedonist, Impulsive. Bonds: Attractive, Poor. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Hogar Hackney, Male Half-Orc Monk 2
Medium (5'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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