Ûkshak Shelby, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, constantly wearing a green suit, tan shirt, and brown tie. His hair is always cut to a buzz. His gray eyes dart from person to person.
Personality: He speaks before he thinks and is too direct. He is obsessed with finding treasure.
History: Born to a Map Maker, his father struggled to pay the bills. Ûkshak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: Nothing but the best is good enough for him; and meet up once more with his childhood friend
Ideals: Impeccable. Flaws: Impulsive. Bonds: Adventurer, Poor, Nature. Occupation: Cartwright
Voice: Italian accent
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 144 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Ignan
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 500 pp. Fire opal (600 gp). Moss agate (9 gp). Amethyst (110 gp). Jet (110 gp). Alexandrite (300 gp). Golden yellow topaz (300 gp). Deep blue spinel (300 gp). Brown-green garnet (110 gp). Jade (110 gp). Deep blue spinel (300 gp). White pearl (110 gp). Amber (110 gp). Azurite (9 gp). Pink pearl (110 gp). Silver pearl (110 gp). Aquamarine (300 gp). Emerald (600 gp). Sardonyx (60 gp). Hematite (9 gp). Sardonyx (60 gp). Azurite (9 gp). Fiery yellow corundum (600 gp). Silver pearl (110 gp). Onyx (60 gp). Aquamarine (300 gp). Obsidian (9 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Rimmon Judgment, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears a yellow wide-brimmed hat and yellow clothes and is in decent physical shape. His hair is silver and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.
Personality: Overbrimming with self-confidence, Rimmon isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He is a Deep Scion in disguise. A gypsy cursed him at a young age, leading to his ugly appearance. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wishes to resurrect an old love
Ideals: Impeccable. Flaws: Ugly, Forgetful, Greedy. Bonds: Adventurer, In love. Occupation: Spice Merchant
Voice: Irish accent
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 15 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Dazzazn Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He usually wears his grey robe and has his halberd always slung over his shoulder. He keeps his white crest in a flapper bob. He is baby faced.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.
History: He comes from a rich eastern family. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dazzazn took refuge in the large cave and found the beat up halberd and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker, Gifted. Bonds: Rich, Nature. Occupation: Barrister
Voice: Smooth and feminine
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Masterwork Common Melee.
Bundrigo Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long auburn hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He speaks before he thinks and is too direct. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was always a brilliant, if unscrupulous mind. He helped his father out around the business and became quite the natural. He tends to his Architect job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Ideals: Logical. Flaws: Impulsive, Insane. Bonds: Immigrant, Job. Occupation: Architect
Voice: Soft and melodious
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Druidic
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: Black pearl (700 gp). Golden yellow topaz (700 gp). Rose (50 gp). Smoky quartz (50 gp). 1 Masterwork Common Melee.
Hobart Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This man tends to wear a large green jacket. He is muscular with a powerful set of arms. His auburn hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He never swears and excessively uses polite adverbs when speaking. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Hobart was raised in a hard working conservative environment. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's looking for his big break; and wants to raise his children well
Ideals: Optimist. Bonds: Job, Family, Rich, Adventurer. Occupation: Doctor
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 130 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 17 (+3) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 2000 gp. Zircon (50 gp). Chrysoprase (50 gp). Smoky quartz (50 gp). Pink pearl (70 gp). Blue sapphire (1000 gp). Malachite (5 gp). Rock crystal (50 gp). Rock crystal (50 gp). Deep green spinel (70 gp). Blue star sapphire (1000 gp). Jade (70 gp). Peridot (50 gp). Red garnet (70 gp). Alexandrite (500 gp). Tourmaline (70 gp). Sard (50 gp).
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