Frouse Gummen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a large white jacket. He has a long golden beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also is a firm believer in the manly ideal.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Mayor, but he got bored and became a Dilettante. He inherited the family business which he has now maintained for 8 years.
Motivation: He's repulsed by the PC; and sabotage a competitor
Flaws: Insane, Shy, Impulsive, Mundane, Antagonistic. Bonds: Job. Occupation: Dilettante
Voice: Sounds elderly
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 90 gp.
Alston Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'3". He usually wears his blue robe and has his bow always slung over his shoulder. He has no hair. He wears crescent spectacles with a black brim.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in the south, but his parents moved at a very young age to the north. Through the years after Alston was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Alston's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Hunter and was forced into it by his family.
Flaws: Ugly, Terse, Antagonistic. Bonds: Family, Immigrant. Occupation: Hunter
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 10000 sp.
Beast Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears an entirely tan suit with yellow socks and a vest with buckled shoes and is in decent physical shape. His white fur is still thick. His yellow eyes are slightly larger than normal.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has set out to sabotage the competition.
Motivation: He is compelled to act according to his religious beliefs; and he has decided he is irredeemable
Bonds: Criminal record, In love, Military, Job, Religious. Occupation: Sculptor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Diggory Willoughby, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears yellow trousers with grey and blue striped suspenders. He wears various colorful collared shirts. He is an epitome of beauty. His black hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He speaks before he thinks and is too direct. He misses his home and complains about the freezing weather, even in summer.
History: He was raised in a white middle class family as the only child. Diggory was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Baker. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and to get a good night's sleep
Flaws: Insomniac, Impulsive, Mundane. Bonds: Attractive, Immigrant. Occupation: Baker
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 600 sp.
Forcas Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who is dressed in a clean violet cloak covering his clean studded leather, he is not a threatening figure. His hair is cut close to his head. His red eyes dart from person to person to random spaces in the air.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born blind and as such lacked many opportunities for work. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and he feels that his past leaves him morally obligated to help
Flaws: Disease. Bonds: Enemies, Adventurer, Criminal record. Occupation: Sage
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Auran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 6000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
