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NPC Generator

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Advanced [show]


Nuraval Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man wears a green tunic with brown highlights, and long green pants that bunch up around his shoes. His clothes are grease stained in places. He wears a colorful flower in his blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He is able to fit into much smaller and tighter spaces than normal.

History: Nuraval was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Nuraval Graybeard, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Terran, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 4000 cp. Star ruby (600 gp). 3 Antitoxin.


Social Check DCs


Hobart Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'1". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a lance. His hair is short and brown. His green eyes peer out from beneath his feathered tan hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his father. When Hobart reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure; and to be a ploughman again

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Job, Military, Rich. Occupation: Jeweler

Voice: High pitched and raspy

Attributes [hide]

Hobart Greenbottle, Male Halfling Cleric 4
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)15 (+2) 16 (+3)18 (+4)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ethereal Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'8" northern man, he wears tight fitting clothing which further accentuates his frame. He keeps his cinnamon fur in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He left for the north, certain he would find work there.

Motivation: A deep hatred of goblins; and someone believes him a fraud

Ideals: Disciplined, Gifted. Bonds: Attractive, Immigrant, Enemies. Occupation: Junk Dealer

Voice: Stutters

Attributes [hide]

Ethereal Of Passion, Male Tabaxi Monk 10
Medium (5'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Religion +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1400 gp. A life-sized copper and silver statuette of a cockatrice. (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Black velvet mask with numerous citrines (100 gp). Jeweled electrum ring (2000 gp). Fire opal pendant on a fine gold chain (2300 gp). Jeweled electrum ring (2000 gp).


Social Check DCs


Thervan Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a faded coat and loose pants complete with small hat. His white hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He takes great joy in being the best Roofer in town.

History: He got into the Roofer business at a young age. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Roofer.

Motivation: Expand his business; and further expansion of business

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Thervan Callan, Male Half-Elf Monk 4
Medium (5'3") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)15 (+2) 12 (+1)11 (+0)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Hûmgrat Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. His long silver hair reaches down to his waist. He has violet eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A true patriot, Hûmgrat would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Hûmgrat was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hûmgrat decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now owns his own business.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a shoemaker again

Ideals: Gifted, Impeccable. Bonds: Job, Military, Criminal record. Occupation: Shipwright

Voice: Farmer accent

Attributes [hide]

Hûmgrat Beitz, Male Half-Orc Sorcerer 7
Medium (5'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)12 (+1) 14 (+2)10 (+0)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 200 gp.


Social Check DCs

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