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Dagger Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is generally well dressed albeit a few years behind the times. His beige fur is thinning but still full. His green eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Guardian, Military. Occupation: Apothecary

Voice: Spits words with contempt

Attributes [hide]

Dagger Of Storm, Male Tabaxi Warrior 18
Medium (5'0") Tabaxi, Chaotic Evil (CR 18)
Armor Class 13
Hit Points 144 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)11 (+0) 14 (+2)17 (+3)
Skills History +6, Nature +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3

Possessions: 1500 pp. Peridot (20 gp). White pearl (100 gp). Golden yellow topaz (1400 gp). Citrine (20 gp). Golden yellow topaz (1400 gp). Azurite (6 gp). Carnelian (20 gp). Chrysoprase (20 gp). Amber (100 gp). Blue sapphire (400 gp). Alexandrite (1400 gp). Red garnet (100 gp). Rhodochrosite (6 gp). Tiger eye turquoise (6 gp). Rock crystal (20 gp). Bloodstone (20 gp). Rhodochrosite (6 gp). Tourmaline (100 gp). 1 Major magic item.


Social Check DCs


Dondon Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'0" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is greying and his face has many wrinkles. His eyes are green and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He receives visions of the future at random moments

History: Sold as a small child to a necromancer, Dondon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted necromantic powers by his dying brother.

Motivation: He has a crush on the local Baker; and he wants to get laid

Ideals: Justice, Gifted, Fighting. Bonds: Mentor, Has a crush. Occupation: Bowyer

Voice: Thin and wheezing

Attributes [hide]

Dondon Hilltopple, Male Halfling Adept 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)16 (+3) 13 (+1)11 (+0)
Skills Deception +2, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Giant, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 9000 cp. 1 Masterwork Common Melee.


Social Check DCs


Dabbledob Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear flannel. He has wavy brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great joy in being the best Map Maker in town.

History: Born in the east to a Map Maker, Dabbledob learned a great deal about his father's area of expertise. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. He got away from his former life and has fallen to alcoholism.

Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Adventurer. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Dabbledob Nackle, Male Gnome Wizard 3
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Acrobatics +1, Performance +1
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. Moonstone (30 gp). 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Drifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a black tunic with tan highlights, and long white pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He has no fur. His eyes are hazel and catlike.

Personality: Drifting hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has all his life been fascinated with dancing.

History: He was born to a criminal king-pin and mafia family A few years later when the east was not economically sound they moved to his current location. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels threatened by others

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Criminal record, Immigrant. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Drifting In the Wind, Male Tabaxi Cleric 8
Medium (6'1") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 17 (+3)11 (+0)
Skills Perception +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Draconic, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 1400 gp. Banded agate (7 gp). Hematite (7 gp). Blue quartz (7 gp). Pink pearl (140 gp). Moonstone (20 gp).


Social Check DCs


Gorbundus Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. His copper crest is long and unkept. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great joy in being the best Locksmith in town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Locksmith like his father before him.

Motivation: Further expansion of business; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Ugly, Disease, Insomniac. Bonds: Family, Job. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Gorbundus Phrahdrandon, Male Dragonborn Commoner 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 3000 cp.


Social Check DCs

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