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Aramil Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with wide-brimmed hat. His hair is greying and his face has many wrinkles. His eyes are violet and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Aramil was born on a far western forest where he grew up under the tutelage of his father, an expert Banker. He became a Banker soon after.

Motivation: Further expansion of business.

Ideals: Gifted. Bonds: Job, Has a crush, Immigrant. Occupation: Banker

Voice: Scandinavian accent

Attributes [hide]

Aramil Ofandrus, Male Elf Commoner 13
Medium (4'10") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 36 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)16 (+3) 12 (+1)17 (+3)
Skills Investigation +7, Performance +7
Senses Passive Perception 11
Languages Common, Elven, Giant, Sylvan, Ignan
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 700 pp. Solid gold idol (1200 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Medium magic item.


Social Check DCs


Taklinn Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this northern man wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. His hair, while still mostly red, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A skeptical and narcissistic man, Taklinn's first love is himself. His second love is also himself. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 14th year, his parents were killed by a orcs raid, leaving Taklinn alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Insomniac, Disease. Bonds: Enemies. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Taklinn Loderr, Male Dwarf Druid 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)17 (+3) 13 (+1)15 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Giant, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 300 gp.


Social Check DCs


Marbas Luck, Male Tiefling [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is yellow, and he wears a heavy tan leather apron most of the time. He is portly but not overly obese. He has styled his purple hair well, parting it to the left. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He enjoys reading and quiet.

History: Marbas was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently gotten a pet goose that steals things from people.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and expand his business

Ideals: Logical. Flaws: Terse. Bonds: Job, Criminal record, Adventurer. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Marbas Luck, Male Tiefling Cleric 4
Medium (5'11") Tiefling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)17 (+3) 12 (+1)11 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Draconic, Elven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 19000 sp.


Social Check DCs


Krusk Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears suspenders and pastel workpants. His shirt is black, and he wears a heavy pastel leather apron most of the time, and a wedding ring on his right hand. With a patchy black beard and wild black hair. His eyes are likewise gray.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: He feels kind of lost in life; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Selfish, Depressed. Bonds: In love, Poor. Occupation: Locksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Krusk Colton, Male Half-Orc Barbarian 7
Medium (6'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 83 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)9 (-1) 10 (+0)9 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roge Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. He wears a wide-brimmed hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has dedicated himself to building a better kind of golem.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Passionate, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Roge Hogcollar, Male Halfling Fighter 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 63 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)13 (+1) 13 (+1)17 (+3)
Skills Athletics +3, Deception +6
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6

Possessions: 1000 gp. Pink pearl (120 gp). Golden pearl (120 gp). Black opal (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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