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NPC Generator

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Advanced [show]


Dagger Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears pastel leather gloves, a pastel jacket, and tight pants. His white fur, when down, is lengthy. His thin eyebrows rest above his beady amber eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.

History: Dagger lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Seamstress, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Ugly, Selfish. Bonds: Family. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dagger Wind, Male Tabaxi Aristocrat 16
Medium (5'10") Tabaxi, Lawful Evil (CR 16)
Armor Class 12
Hit Points 137 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 19 (+4)14 (+2) 16 (+3)17 (+3)
Skills History +7, Nature +7
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3

Possessions: 9000 gp. Large well-done wool tapestry (200 gp). Black velvet mask with numerous citrines (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A delicate brass dragon egg (20 gp). Jeweled gold crown (7000 gp). Solid gold idol (1200 gp). A roughly beaten golden orb (80 gp). Sapphire pendant on gold chain (1100 gp). Brass mug with jade inlays (200 gp). Cloth of gold vestments (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Gold dragon comb with red garnet eye (300 gp). Gold dragon comb with red garnet eye (300 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Gold dragon comb with red garnet eye (300 gp). Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (80 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Modean Dare, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His dark red hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He works hard and plays hard.

History: Born to a Weaver, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and retire the richest man in the north

Ideals: Athletic, Justice. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Banker

Voice: Smooth and feminine

Attributes [hide]

Modean Dare, Male Tiefling Warrior 5
Medium (5'10") Tiefling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 2000 sp. Aquamarine (300 gp). Chrysoberyl (90 gp). Hematite (13 gp). Red spinel (90 gp).


Social Check DCs


Seebo Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is kept up in a ponytail inside a deerstalker hat. He has violet eyes and a brown hat with a white feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the east to a Spy, Seebo learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Expand his business; and money/treasure

Ideals: Optimist. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Seebo Sympony, Male Gnome Adept 10
Small (3'6") Gnome, Chaotic Good (CR 10)
Armor Class 15
Hit Points 81 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 19 (+4)10 (+0) 15 (+2)15 (+2)
Skills Investigation +4, Medicine +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: Blue quartz (16 gp). Amber (140 gp). 1 Minor magic item.


Social Check DCs


Mâku Cromwell, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear blue clothing when he does not wear armor. His black hair is kept up in a ponytail inside a deerstalker hat. His violet unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a brothel owner, Mâku was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now travels the world, in search of power and loot.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Disease, PTSD. Bonds: Adventurer, Mentor, Slave. Occupation: Baker

Voice: German accent

Attributes [hide]

Mâku Cromwell, Male Half-Orc Warlock 7
Medium (6'8") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)9 (-1) 13 (+1)13 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 12000 sp.


Social Check DCs


Adelard Cason, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and is wearing a long, black cloak. His hair is black and curly. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Around other people he will do his best to conceal his emotions and appear jolly.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Flaws: Addict, Emotional, Shy. Bonds: Mentor, Adventurer. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Adelard Cason, Male Human Commoner 9
Medium (6'6") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 36 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1500 gp.


Social Check DCs

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