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NPC Generator

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Advanced [show]


Rangrim Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has a moderate pudge and is not very fit. His auburn hair is lengthy and is close to two feet long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Crown-heir and found it very stressful. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and to settle down with his crush

Ideals: Justice. Bonds: Job, Rich, Has a crush. Occupation: Crown-heir

Voice: High pitched, excited

Attributes [hide]

Rangrim Rakankrak, Male Dwarf Commoner 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)11 (+0) 17 (+3)7 (-2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Thorpe Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His blonde hair is cut short with large spiked bangs in the front. His green eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Thorpe was left his mother's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Joker, Opinionated. Flaws: Depressed. Bonds: Military, Enemies. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Thorpe Deephollow, Male Halfling Expert 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 20 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)16 (+3) 9 (-1)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 9
Languages Common, Halfling, Giant, Dwarven, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Quarion Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is generally well dressed albeit a few years behind the times. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He cannot resist a sob story and will often dote over anyone who has one.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Carpenter soon after.

Motivation: Sabotage a competitor; and he is currently in port desperately looking for someone to get him out

Ideals: Justice, Philantrophist. Bonds: Attractive, Slave, Job. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

Quarion Rothenel, Male Half-Elf Commoner 5
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)17 (+3) 11 (+0)12 (+1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Druidic, Gnome, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3

Possessions: 300 gp. Alexandrite (1300 gp). Deep blue spinel (1300 gp). Chrysoberyl (120 gp). Black pearl (1300 gp).


Social Check DCs


Bucklal Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is portly but not overly obese. He sports a flattop hair cut. His amber eyes peer out from beneath his broad green hat.

Personality: Bucklal is depressed about a lot of things. He tends to be a nihilist. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Entrepeneur. Flaws: Depressed, Disease. Bonds: Adventurer. Occupation: Miller

Voice: Switch between two voices

Attributes [hide]

Bucklal Kettlewhistle, Male Halfling Rogue 16
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 72 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)17 (+3) 11 (+0)18 (+4)
Skills Perception +5, Sleight of Hand +8
Senses Passive Perception 18
Languages Common, Halfling, Giant, Elven, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3

Possessions: 10000 gp. Black pearl (500 gp). Smoky quartz (20 gp). Black opal (1000 gp). Violet garnet (500 gp). Smoky quartz (20 gp). Star rose quartz (20 gp). Black opal (1000 gp). Bloodstone (20 gp). White opal (1000 gp). Amber (110 gp). Moonstone (20 gp). Blue star sapphire (1000 gp). Sardonyx (20 gp). Iolite (20 gp). Peridot (20 gp). Brown-green garnet (110 gp). Iolite (20 gp). Violet garnet (500 gp). Deep green spinel (110 gp). Violet garnet (500 gp). Rich purple corundum (1000 gp). 1 Medium magic item.


Social Check DCs


Thamuz Reverence, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. His white hair is heavily combed to the right. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the north to a Blacksmith, Thamuz learned a great deal about his father's area of expertise. Thamuz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Impulsive. Bonds: Rich, Job, Adventurer. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Thamuz Reverence, Male Tiefling Commoner 4
Medium (5'3") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 16 (+3)17 (+3)
Skills Intimidation +5
Senses Passive Perception 13
Languages Common, Gnoll, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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