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NPC Generator

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Advanced [show]


Arannis Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. His silver hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a Doctor, his father struggled to pay the bills. His arcane abilities were realized during a raid on his village. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist, Gifted. Bonds: Attractive, Poor. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Arannis Dumph, Male Half-Elf Barbarian 15
Medium (5'8") Half-Elf, Chaotic Good (CR 15)
Armor Class 11
Hit Points 145 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)16 (+3) 14 (+2)16 (+3)
Skills Athletics +6, Medicine +7
Senses Passive Perception 12
Languages Common, Elven, Draconic, Gnoll, Halfling
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +7

Possessions: 2000 gp. Jeweled anklet (4000 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (1700 gp). Silver chalice with lapis lazuli gems (30 gp). Gold and topaz bottle stopper cork (1400 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Golden circlet with four aquamarines (1000 gp). Embroidered and bejeweled glove (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Old masterpiece painting (1700 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ivellios Zheng, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a long silver beard with little hanging trinkets. His hazel eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Justice, Optimist. Bonds: Rich, Immigrant, In love. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Ivellios Zheng, Male Half-Elf Cleric 4
Medium (5'3") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 100 gp. Amber (130 gp). Moss agate (8 gp). 1 Minor magic item.


Social Check DCs


Donaar Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His copper crest is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a pair of adventurers, Donaar grew up listening to his mother's many stories. He dropped out of school before completing his studies. He has since lost track of the people in his past.

Motivation: To be a Shepherd again.

Ideals: Logical. Bonds: Rich, Job, Family, Adventurer. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Donaar Beryntolthropal, Male Dragonborn Adept 8
Medium (6'5") Dragonborn, Neutral Good (CR 8)
Armor Class 11
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Athletics +4, Nature +6
Senses Passive Perception 10
Languages Common, Celestial, Druidic, Auran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp. Chrysoprase (80 gp). Red garnet (100 gp). Carnelian (80 gp). Amber (100 gp). Black star sapphire (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He very much looks the part of a Guard, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His tied-back hair is white. This violet eyed southerner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Crampernap was born in the south. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Gifted, Persistence. Bonds: Job, Rich. Occupation: Guard

Voice: Farmer accent

Attributes [hide]

Crampernap Shadowcloak, Male Gnome Wizard 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)8 (-1) 15 (+2)15 (+2)
Skills Nature +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Senteq Offund, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he very much looks the part of a Weaver. His brown hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His childhood dream was to be a Performer, but he was a colossal failure. He's also a talented Performer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Mundane. Bonds: Job, Attractive, Religious. Occupation: Weaver

Voice: Jittery and nervous

Attributes [hide]

Senteq Offund, Male Gnome Ranger 9
Small (3'8") Gnome, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 71 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Zircon (20 gp).


Social Check DCs

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