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Lone Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His fur is orange and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Joker, Optimist. Bonds: Poor, In love, Slave. Occupation: Stableman

Voice: American accent

Attributes [hide]

Lone Wind, Male Tabaxi Expert 6
Medium (6'9") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)17 (+3) 13 (+1)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oloric Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries a battered ceremonial dagger and tarnished whip as well. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Oloric will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

Oloric Holderhek, Male Dwarf Fighter 12
Medium (4'5") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 140 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 20 (+5)13 (+1) 15 (+2)12 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp. Moss agate (13 gp). Alexandrite (400 gp). Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ogg Clifford, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears bulky brown painted plate armor and is in decent physical shape. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Professionalism, Persistence. Flaws: Shy, Mundane. Bonds: Has a crush. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Ogg Clifford, Male Half-Orc Barbarian 10
Medium (6'5") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 99 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 16 (+3)9 (-1) 14 (+2)8 (-1)
Skills Medicine +6, Survival +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 3d6+5, Ranged +6 / 3d6+2, Grapple +5

Possessions: 80 pp. Coral (50 gp). Black opal (1200 gp). Red garnet (50 gp). Aquamarine (1000 gp). Azurite (7 gp). Violet garnet (1000 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrin Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His crest is rusty and curly. His eyes are gold and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He misses his home and complains about the freezing weather, even in summer.

History: He was born at the edge of vast forest. Like his mother and his sister before him, after school he went straight into learning to become a Detective. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Nature, Job. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Patrin Hashphronyxadyn, Male Dragonborn Monk 4
Medium (6'7") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 14 (+2)17 (+3)
Skills Nature +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Golden pearl (160 gp).


Social Check DCs


Cask On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His orange fur has been sun bleached extensively. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Cask grew up listening to his father's many stories. He found a children's book about a Tabaxi Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Athletic, Philantrophist. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Sage

Voice: French accent

Attributes [hide]

Cask On the Water, Male Tabaxi Commoner 8
Medium (5'1") Tabaxi, Lawful Evil (CR 8)
Armor Class 10
Hit Points 44 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)17 (+3) 13 (+1)18 (+4)
Skills Deception +7, Medicine +4
Senses Passive Perception 11
Languages Common, Infernal, Halfling, Auran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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