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Advanced [show]


Shedinn Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in collared shirts and wears a proper scarf over his head. His gold crest is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: Calm and collected, he is a well trained Shipwright. He is a very good compulsive liar and kleptomaniac.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Mortician, but he got bored and became a Shipwright. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record. Occupation: Shipwright

Voice: Mousy voice

Attributes [hide]

Shedinn Delmirev, Male Dragonborn Warrior 12
Medium (6'4") Dragonborn, True Neutral (CR 12)
Armor Class 9
Hit Points 79 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 3d10+4, Ranged +3 / 3d10-1, Grapple +4

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs


Gunter Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears just a white suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Bonds: Attractive, Job, Nature. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Gunter Springfield, Male Human Rogue 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)10 (+0) 9 (-1)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Golm Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a yellow armored body suit, with a simple violet line shooting up and back down. His brown hair is matted, messy, and big. His face is scarred and worn.

Personality: He has always had a great fascination with Half-Orc culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Someone believes him a fraud; and to find somewhere to settle down

Flaws: Ugly, Racist, Mundane. Bonds: Enemies. Occupation: Cartwright

Voice: Speaks with a cold

Attributes [hide]

Golm Marlee, Male Half-Orc Rogue 5
Medium (5'4") Half-Orc, Lawful Good (CR 5)
Armor Class 13
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Jade (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He has a auburn handlebar mustache and slicked back auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is afraid of women and trembles around them

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting. Flaws: Insomniac, Ugly, Shy. Bonds: Rich. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Manfred Benson, Male Human Warlock 11
Medium (6'4") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 85 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)16 (+3) 9 (-1)11 (+0)
Skills Performance +4, Survival +3
Senses Passive Perception 9
Languages Common, Undercommon, Gnome, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 1500 gp. Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Himo Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting black shirt and pants. His hair, while still mostly blonde, has prominent grey streaks. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Himo was born the youngest of three triplets. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Extrovert. Flaws: Shy. Bonds: Immigrant, Attractive, Family. Occupation: Shipwright

Voice: Aggressive tone

Attributes [hide]

Himo Durkin, Male Half-Elf Ranger 5
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)19 (+4) 16 (+3)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Gnoll, Giant, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs

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