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NPC Generator

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Advanced [show]


Tharivol Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is styled in orderly dreadlocks. His eyes are violet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: He has a crush on the local Guard; and sabotage a competitor

Ideals: Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Rich, Job, Has a crush. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Tharivol Qualanthri, Male Elf Ranger 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Athletics +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Auran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1600 sp. Amber (60 gp).


Social Check DCs


Randal Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: This man tends to wear a large red jacket. He has a penchant for wearing a ring with an oversized ruby on his right hand. His auburn hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: Regain custody of his son; and money/treasure

Ideals: Philantrophist, Entrepeneur. Flaws: Selfish. Bonds: Rich, Attractive, Family. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Randal Mellegaard, Male Half-Elf Ranger 5
Medium (5'1") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills History +3, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Az-Rans Tindall, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy black pantaloons and a brown scarf. His red hair is lengthy. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to trick people and travel the world for free.

Motivation: To be a Architect again; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Criminal record, Job. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Az-Rans Tindall, Male Half-Orc Cleric 7
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Athletics +6, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Naal Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: While he acts the brute, he is far gentler than he would appear. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Mason, but he got bored and became a Doctor. During his travels, Naal and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Naal discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Naal fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Doctor

Voice: Scottish accent

Attributes [hide]

Naal Casilltenirra, Male Elf Expert 9
Medium (5'3") Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 21 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)18 (+4) 14 (+2)19 (+4)
Skills Nature +7, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Celestial, Giant, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1300 gp. Silver pearl (40 gp). Malachite (6 gp). Tourmaline (40 gp). Eye agate (6 gp). Hematite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Einkil Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses in brown turtlenecks beneath a grey coat with brown slacks. His golden hair is singed and shortened. He has hazel eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.

History: Born to a Dilettante, his father struggled to pay the bills. His father took him hunting and taught him how to get in the mind of other creatures. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor, Nature. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Einkil Rumnaheim, Male Dwarf Warlock 12
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 78 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 14 (+2)8 (-1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 4000 gp. Eye agate (14 gp). Tiger eye turquoise (14 gp). Golden pearl (140 gp). Brown-green garnet (140 gp). Moonstone (50 gp). Tiger eye turquoise (14 gp). Amber (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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