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Advanced [show]


Shedinn Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His rusty crest is lengthy. His red unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Gifted. Flaws: Disease, Ugly. Bonds: Rich, Adventurer. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Shedinn Baharoosh, Male Dragonborn Wizard 9
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 41 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Deception +6, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 1 Minor magic item.


Social Check DCs


Joser Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is white and curly. His hazel eyes are slightly larger than normal.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is lazy and tries to find solutions quickly.

History: Joser was raised in a hard working conservative environment. He worked as a nervous Fletcher and found it very stressful. He has achieved small success as a Fletcher.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Lazy, Greedy. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Joser Whispermouse, Male Halfling Monk 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +4, History +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 3000 sp. Citrine (60 gp). Blue quartz (14 gp). Red garnet (130 gp). Eye agate (14 gp).


Social Check DCs


Valorean Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His white crest is kept up in a ponytail inside a feathered hat. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. Being a Knight kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Meet up once more with his childhood friend; and he has decided he is irredeemable

Ideals: Artistic, Philantrophist. Bonds: Nature, Criminal record, Adventurer. Occupation: Knight

Voice: Scratchy, weak

Attributes [hide]

Valorean Chumbyxirinnish, Male Dragonborn Druid 7
Medium (6'6") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Athletics +6, Religion +5
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1000 sp. Sard (70 gp). Star ruby (500 gp). Fire opal (500 gp). Rich purple corundum (500 gp).


Social Check DCs


Adrik Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this man typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. His brown hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can't help but pocket interesting objects he comes across

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac.

Ideals: Opinionated. Flaws: Insomniac. Bonds: Criminal record, Poor, Immigrant. Occupation: Crown-heir

Voice: Spits words with contempt

Attributes [hide]

Adrik Durthane, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4

Possessions: 300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Eiravel Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. His blonde hair is knotted and matted. His skin is flawless and his blue eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He plays an instrument quite well.

History: He was raised in a desert tribe. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent father; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Emotional. Bonds: Attractive, Nature, Immigrant. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Eiravel Dulmage, Male Half-Elf Adept 5
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)9 (-1) 10 (+0)14 (+2)
Skills Athletics +4, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 6000 sp.


Social Check DCs

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