Hupe Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 2'10" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His right hand appears badly burned and disfigured. He wears a deerstalker hat to hide his balding. His ears are large.
Personality: Hupe is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is greedy; and revenge
Ideals: Extrovert, Justice. Flaws: Ugly. Occupation: Junk Dealer
Voice: Rolls R's
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 26 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 10 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2800 gp. Jeweled anklet (2000 gp). An abacus with copper, silver and gold markers (30 gp). Gold music box (2000 gp). Silver ewer (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sapply Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears pastel painted combat armor at almost all times. He has a long auburn beard with little hanging trinkets. His ears are large.
Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He got into the Banker business at a young age. He worked as a nervous Banker and found it very stressful. He ran away from his former home and has been making his living as a Banker for the past few years.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Banker
Voice: Breathy voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Himo Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'2" and is constantly adorned with expensive silk clothing, often dyed in bright pastel and black, and wears rings and necklaces with large, colorful gems. His left hand appears badly burned and disfigured. His red hair is braided into rings. His ears are large.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and money/treasure
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Apothecary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp. Smoky quartz (30 gp). 1 Half-Plate. 1 Chain shirt.
Seven Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his hammer ready. His black fur is lengthy. His eyes are blue and catlike.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is skeptical of what others tell him and is slow to trust.
History: Born in a small village he learned the ways of the warrior from his father. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his sister to traveling adventurers
Ideals: Fighting, Entrepeneur. Flaws: Mundane, Shy. Bonds: Attractive, Family. Occupation: Spice Merchant
Voice: Indian accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 12)
Armor Class 14
Hit Points 52 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 3000 gp.
Corkitron Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears just a green suit. His head has been shaved. This green eyed easterner is not easily forgotten.
Personality: He is irascible and easily irritated. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bookbinder mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive, Disease. Occupation: Actor
Voice: Pronounces O like U
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 11)
Armor Class 12
Hit Points 70 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2900 gp. Brass mug with jade inlays (300 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!