Robert Hadlee, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in an above average manner. He wears a small hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Eccentric and domineering, Robert will drive conversation. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised in a mountains tribe. His father was very strict, and drilled into him lessons on being the perfect gentleman. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's in love; and wants his loneliness to end
Ideals: Extrovert, Impeccable. Bonds: Attractive, Has a crush, Nature. Occupation: Tailor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 9 (-1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 70 gp.
Halander Underbough, Male Halfling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he prefers to wear brown clothing when he does not wear armor. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is almost excessively polite to everyone, even when angry. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with lycanthropy at a very young age, Halander has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Halander was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He is not mentally stable, and does not behave rationally; and many dire rats want him driven away
Ideals: Gifted. Flaws: Ugly, Insane, Shy, Disease. Bonds: Enemies. Occupation: Barkeep
Voice: Whispers
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. Red-brown spinel (100 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naeris Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. His hair is white and very short. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is irascible and easily irritated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Naeris took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: He's looking for his big break; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Gifted. Flaws: Addict, Antagonistic, Secretive. Bonds: Debt, Adventurer. Occupation: Soapmaker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.
Akoth Breeden, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is constantly adorned with expensive silk clothing, often dyed in bright violet and pastel, and wears rings and necklaces with large, colorful gems. His blonde hair is matted, messy, and big. He is baby faced.
Personality: Confrontational and typically high on some drug or another. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Akoth was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Ploughman for hire.
Motivation: To reunite with his absent mother.
Flaws: Ugly, Addict. Bonds: Rich, Family, Job. Occupation: Ploughman
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 15)
Armor Class 11
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Orc, Undercommon, Gnome, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Hematite (9 gp). Freshwater pearl (9 gp). Silver pearl (90 gp). Chalcedony (70 gp). Amber (90 gp). Rhodochrosite (9 gp). Golden yellow topaz (800 gp). Tiger eye turquoise (9 gp). Black pearl (800 gp). Zircon (70 gp). Tiger eye turquoise (9 gp). Silver pearl (90 gp). Freshwater pearl (9 gp). Silver pearl (90 gp). Hematite (9 gp). Freshwater pearl (9 gp).
Therai Trust, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fancy pastel suit, and carries crossbows. He wears his purple hair up. He wears large thick round spectacles.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Therai was born with his father's beautiful face. His father was a soldier and died while he was still young. Therai was left his father's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A deep hatred of goblins.
Ideals: Fighting, Joker. Bonds: Attractive, Enemies, Military. Occupation: Carter
Voice: Italian accent
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 49 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Abyssal, Gnoll, Goblin
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
Possessions: 200 gp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Silver comb with moonstones (500 gp). Solid gold idol (400 gp). 1 Minor magic item.
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