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NPC Generator

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Advanced [show]


Bundrigo Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a black armored body suit, with a simple tan line shooting up and back down. His white hair is smooth and relatively long. His fierce hazel eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. He never wears the same outfit twice, unless he absolutely has to.

History: Bundrigo was born in the east. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered writing. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult.

Ideals: Artistic, Persistence. Flaws: Antagonistic. Bonds: Job. Occupation: Beggar

Voice: Hollow voice

Attributes [hide]

Bundrigo Wiseacre, Male Halfling Expert 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 14 (+2)11 (+0)
Skills Arcana +2, Insight +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Three Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a dagger on it. His lavender fur is unkempt and raggedy. His eyes are amber and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Three and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Flaws: Ugly, Selfish, Hedonist, Disease, Antagonistic. Bonds: Poor. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Three Running, Male Tabaxi Warrior 2
Medium (6'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)18 (+4) 14 (+2)18 (+4)
Skills Athletics +5, Investigation +6
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Abyssal, Terran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +6

Possessions: 1700 sp.


Social Check DCs


Gerbo Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his monstrous two handed axe ready. His blonde hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a white middle class family as the only child. Gerbo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerbo decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Gerbo managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Rich, Criminal record. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Gerbo Garrick, Male Gnome Expert 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)17 (+3) 11 (+0)10 (+0)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Draconic, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Silver chalice with lapis lazuli gems (30 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp).


Social Check DCs


Solomon Fulton, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man wears light armors faded through time and improper care. His feathered hat is riddled with cuts and holes. His eyes are a pleasant amber.

Personality: A skeptical and narcissistic man, Solomon's first love is himself. His second love is also himself. He is a font of random trivia from the lore and stories he has discovered

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To share knowledge with the world; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable, Logical. Flaws: Ugly. Occupation: Masseuse

Voice: Smooth and feminine

Attributes [hide]

Solomon Fulton, Male Human Warlock 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 31 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)10 (+0) 16 (+3)12 (+1)
Skills History +3, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. Jet (50 gp).


Social Check DCs


Travok Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is long and white with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His eyes, though not visible through his cowl, are gray.

Personality: He speaks before he thinks and is too direct. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Retire the richest man in the west; and money/treasure

Ideals: Logical, Entrepeneur. Flaws: Impulsive. Bonds: Religious, Rich. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Travok Rumnaheim, Male Dwarf Expert 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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