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Advanced [show]


Orsik Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in white turtlenecks beneath a green coat with grey slacks. His black hair is matted, messy, and big. His eyes are green.

Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.

History: The child of southern immigrants he idolized his father. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father.

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Orsik Ironfist, Male Dwarf Cleric 5
Medium (4'5") Dwarf, True Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Arcana +3, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 300 gp.


Social Check DCs


Oriax Death, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a black vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. His red eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Slave, Religious. Occupation: Engraver

Voice: Mumbles to self between sentences

Attributes [hide]

Oriax Death, Male Tiefling Barbarian 6
Medium (5'8") Tiefling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)14 (+2) 18 (+4)12 (+1)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common, Gnome, Giant
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Theobald Tindall, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear red clothing when he does not wear armor. He has done his best to style his black hair to look like a famous performer. His thin eyebrows rest above his beady gray eyes.

Personality: He speaks before he thinks and is too direct. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.

History: He was born to a criminal king-pin and mafia family His mother was very strict, and drilled into him lessons on being the perfect gentleman. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He seems to be bored by most things; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Pacifist, Impeccable. Flaws: Ugly, Impulsive, Mundane. Bonds: Criminal record. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Theobald Tindall, Male Human Bard 6
Medium (5'2") Human, True Neutral (CR 6)
Armor Class 11
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Intimidation +6, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item.


Social Check DCs


Hagren Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right leg. He very much looks the part of a Barber. His hair is silver, silky, and of moderate length. His fierce violet eyes like to dwell on things.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He receives visions of the future at random moments

History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Barber like his mother before him.

Motivation: Sabotage a competitor.

Ideals: Gifted. Bonds: Job, Attractive, Nature. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hagren Gresham, Male Half-Orc Expert 7
Medium (6'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 14
Hit Points 53 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Nature +2, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a large tan jacket. His beige fur is unkempt and raggedy. His green eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Spring was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Masseuse

Voice: Stutters

Attributes [hide]

Spring Of Ivory, Male Tabaxi Monk 2
Medium (5'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 4000 cp.


Social Check DCs

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