Stannor Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he sports blue clothing, slightly heavier than average wear. He has done his best to style his auburn hair to look like a famous performer. His amber eyes are slightly larger than normal.
Personality: Stannor is depressed about a lot of things. He tends to be a nihilist. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Logical, Fighting. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Laborer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 5)
Armor Class 16
Hit Points 39 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +2 / 2d4-1, Ranged +8 / 2d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. Golden yellow topaz (1300 gp). Tiger eye turquoise (14 gp). Alexandrite (1300 gp). Lapis lazuli (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arannis Mitchell, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His black hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also has developed a complete distrust of the Cook profession.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He struck the Body Guard job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Disciplined. Bonds: Attractive, Job, Slave. Occupation: Body Guard
Voice: Italian accent
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp.
Vlorn Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear white tank tops with pastel pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a blonde handlebar mustache and slicked back blonde hair. His hazel eyes have a joyful gleam in them most of the time.
Personality: He likes to make people angry or surprised. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born several months after his mother was called into army service. Through the years after Vlorn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Vlorn's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Vlorn and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Bowyer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 45 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Adelard Clinton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He sports black clothing, slightly heavier than average wear. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Ruler and found it very stressful. He has achieved small success as a Ruler.
Motivation: Further expansion of business.
Ideals: Philantrophist. Flaws: Insane, Ugly. Bonds: Nature, Job. Occupation: Ruler
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 240 gp. 1 Masterwork Common Ranged Weapon.
Eberdeb Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses in pastel turtlenecks beneath a white coat with brown slacks. He has a small bristly mustache and wavy chestnut hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A true patriot, Eberdeb would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to loving parents in a slum to the west. When Eberdeb reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.
Motivation: He doesn't get along with people that don't share his tastes; and wants to work out more often
Ideals: Athletic, Impeccable. Flaws: Addict. Bonds: Military, Poor. Occupation: Butcher
Voice: American accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 107 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 0 |
Possessions: 5000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Old masterpiece painting (700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A roughly beaten golden orb (90 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!