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Advanced [show]


Harbek Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered axe and tarnished longbow as well. He has no hair. His eyes are brown and he is always smoking a pipe.

Personality: Harbek is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Extrovert. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Priest

Voice: Speaks with lips pursed

Attributes [hide]

Harbek Trueblood, Male Dwarf Monk 9
Medium (4'4") Dwarf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 74 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)14 (+2) 14 (+2)15 (+2)
Skills Performance +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 12000 sp. Silver pearl (50 gp). Chalcedony (40 gp). Black pearl (1000 gp). Freshwater pearl (7 gp). Iolite (40 gp). Blue quartz (7 gp). Blue quartz (7 gp). Alexandrite (1000 gp).


Social Check DCs


Percival Merton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears grey cloth garments or leather armor. His hair is brown and curly. His eyes are a pleasant brown.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Percival never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Slave, In love. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Percival Merton, Male Human Monk 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Alston Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears baggy green pantaloons and a blue scarf, he is not a threatening figure. With a patchy auburn beard and wild auburn hair. His eyes are likewise violet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a forest tribe. He worked as a nervous Guard and found it very stressful. He became a Guard soon after.

Motivation: Marry his brother to traveling adventurers; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Philantrophist, Logical. Bonds: Nature, Job, Family. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Alston Ironhide, Male Gnome Commoner 14
Small (3'7") Gnome, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 77 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Deception +7, Religion +7
Senses Passive Perception 13
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +3

Possessions: 6000 gp. Rich purple corundum (500 gp). Banded agate (6 gp). Red spinel (140 gp). Eye agate (6 gp). Violet garnet (900 gp). Freshwater pearl (6 gp). Chrysoprase (50 gp). Jet (140 gp). Violet garnet (900 gp). Blue quartz (6 gp). Black pearl (900 gp). Obsidian (6 gp). 1 Medium magic item.


Social Check DCs


Kairon Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has no hair. He wears a mask on his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Rich, Military, Mentor. Occupation: Barrister

Voice: Voice breaks

Attributes [hide]

Kairon Cheer, Male Tiefling Cleric 8
Medium (6'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 67 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)10 (+0) 11 (+0)11 (+0)
Skills Religion +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Stansfield, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Marshal

Voice: American accent

Attributes [hide]

Gerard Stansfield, Male Human Aristocrat 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 18 (+4)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Undercommon, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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