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NPC Generator

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Advanced [show]


Fallond Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a tan coat. His small hat is riddled with cuts and holes. He has gleaming, smiling brown eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born a particularly ugly child, much to the horror of his parents. He moved out south to avoid the crime he committed. He moves from town to town, unable to find a place to settle.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Antagonistic. Bonds: Family, Criminal record, Immigrant. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Fallond Graybeard, Male Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)10 (+0) 13 (+1)8 (-1)
Skills Athletics +5, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 8000 cp.


Social Check DCs


Direcris Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His crest is red and curly. His eyes are likewise red.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is afraid of women and trembles around them

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Direcris took refuge in the ruined castle and found the beat up shield and armor he uses now. Being a Barkeep kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and wants a kiss

Ideals: Athletic. Flaws: Shy. Bonds: Nature, Criminal record, Has a crush. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Direcris Pfaphnyrennish, Male Dragonborn Fighter 6
Medium (6'5") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 14 (+2)12 (+1) 17 (+3)15 (+2)
Skills History +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +8 / 2d6+5, Ranged +5 / 2d6+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Efferil Coulson, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has styled his black hair well, parting it to the right. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the west. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Efferil hails from a village terrorized by drow. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Efferil took refuge in the ruined castle and found the beat up longbow and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by drow. Efferil was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He has money and likes to spend it.

Ideals: Pacifist. Bonds: Rich, Family, Enemies, Nature. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Efferil Coulson, Male Half-Elf Adept 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Krimmon Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and wears just a tan suit. His red hair is knotted and matted. His half smiles and gray eyes are beguiling and draw you in.

Personality: Krimmon is depressed about a lot of things. He tends to be a nihilist. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur. Flaws: Depressed, Mundane. Bonds: Attractive, Military. Occupation: Servant

Voice: Scottish accent

Attributes [hide]

Krimmon Kettlewhistle, Male Halfling Warrior 3
Small (3'4") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 16 (+3)15 (+2)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Enialis Petrie, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears professional attire. He has styled his brown hair well, parting it to the right. He has hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was always a brilliant, if unscrupulous mind. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is wracked by social anxiety.

Ideals: Logical. Flaws: Disease, Fearful, Insane. Bonds: Attractive. Occupation: Weaver

Voice: Complex vocabulary, royal

Attributes [hide]

Enialis Petrie, Male Half-Elf Ranger 9
Medium (5'11") Half-Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)15 (+2) 10 (+0)16 (+3)
Skills Nature +5, Performance +6
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1500 gp.


Social Check DCs

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