Hubert Yeardley, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears a blue vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is drawn into a tight pony tail with a skull scrunchie. He has a dull look in his blue eyes.
Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was raised in a mountains tribe. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of dire rats.
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Nature, Enemies. Occupation: Animal Trainer
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 90 gp.
Hupe Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His blonde hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the north his family was never financially stable. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in lance use. After a long history of fighting, Hupe and his spouse have recently divorced.
Motivation: Revenge; and someone believes him a fraud
Ideals: Fighting. Flaws: Insane, Selfish, Antagonistic. Bonds: Poor, Enemies. Occupation: Bellfounder
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 16)
Armor Class 15
Hit Points 103 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Infernal
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 1 | 1 |
Possessions: 7000 gp. Deep blue spinel (300 gp). Bloodstone (80 gp). Eye agate (12 gp). Blue quartz (12 gp). Lapis lazuli (12 gp). Azurite (12 gp). Golden yellow topaz (300 gp). Carnelian (80 gp). 1 Medium magic item.
Alberich Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a fancy grey suit. He sports a long silver beard, and similarly colored long hair. He wears large thick round spectacles.
Personality: He has a massive crush on the younger sibling of the Junk Dealer who has hired him part-time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Alberich was born with his mother's beautiful face. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.
Motivation: He has money and likes to spend it; and he has a crush on the local gardener
Ideals: Philantrophist. Bonds: Attractive, Has a crush, Job, Slave, Rich. Occupation: Junk Dealer
Voice: Sleepy voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Umpen Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'7" and is wearing a perfectly clean shirt and pair of pants. His right hand appears badly burned and disfigured. He wears his blonde hair up in a very large beehive style do. His fierce blue eyes like to dwell on things.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invites people to come help in his community garden.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets.
Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Attractive, Guardian. Occupation: Carpenter
Voice: Dark and ominous
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 19 (+4) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp. Azurite (13 gp). Red spinel (140 gp). Star rose quartz (80 gp). Moonstone (80 gp). 1 Minor magic item.
Fallond Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of bows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has chestnut hair. He is baby faced.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now mingles about in high society.
Motivation: Wishes to resurrect an old love; and he is greedy
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Rich, Adventurer, In love. Occupation: Interpreter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
