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NPC Generator

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Advanced [show]


Harbek Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His white hair is styled in orderly dreadlocks. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Doctor

Voice: Speaks with a cold

Attributes [hide]

Harbek Silveraxe, Male Dwarf Warrior 4
Medium (4'5") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)17 (+3) 14 (+2)15 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Gnome, Aquan
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Nadarr Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally well dressed albeit a few years behind the times. His black crest is still thick. His red eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a necromancer, Nadarr was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Miner like his father before him.

Motivation: Sabotage a competitor; and expand his business

Ideals: Gifted, Opinionated. Bonds: Attractive, Mentor, Job. Occupation: Miner

Voice: American accent

Attributes [hide]

Nadarr Xephyrbahnor, Male Dragonborn Ranger 3
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aramil Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is well dressed, constantly wearing a green suit, yellow shirt, and black tie. His clothes are grease stained in places. He wears a Stetson hat to hide his balding. His eyes, though not visible through his cowl, are violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Aramil studied abroad. His parents enrolled him in a Expert school at a young age so that he could practice his arcane talents. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Joker, Gifted. Bonds: Poor, Immigrant, Family. Occupation: Scribe

Voice: Breathy voice

Attributes [hide]

Aramil Melancon, Male Half-Elf Expert 5
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Star rose quartz (60 gp). 1 Minor magic item.


Social Check DCs


Lone Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large tan jacket. His fur is lavender, silky, and of moderate length. His yellow eyes peer out from beneath his wide-brimmed tan hat.

Personality: He has always had a great fascination with Tabaxi culture. Lone enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Priest, but he was a colossal failure. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Racist, Hedonist. Bonds: Attractive, Poor, Job. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Lone Blossom, Male Tabaxi Fighter 3
Medium (6'0") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)18 (+4) 9 (-1)11 (+0)
Skills Religion +6, Stealth +2
Senses Passive Perception 9
Languages Common, Auran, Dwarven, Aquan, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2900 sp.


Social Check DCs


Shedinn Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, brown cloak. He has no crest. His gold eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He plays an instrument quite well.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many dire rats want him driven away.

Ideals: Athletic, Artistic. Flaws: Ugly, Insane. Bonds: Religious, Enemies. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Shedinn Gygazzylyshrift, Male Dragonborn Commoner 12
Medium (6'5") Dragonborn, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 57 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills History +5, Medicine +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 21000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold and topaz bottle stopper cork (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs

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