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Medrash Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears blue cloth garments or leather armor. He has wavy rusty crest. This gold eyed easterner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born at the edge of vast forest. His first spouse was a Servant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Insane. Bonds: Poor, Family, Nature. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Medrash Gygazzylyshrift, Male Dragonborn Paladin 7
Medium (6'8") Dragonborn, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)8 (-1) 13 (+1)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rurik Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His blonde hair is kept up in a ponytail inside a broad hat. His fierce hazel eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of illithids once and for all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He married young, but lost his spouse to illithids. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Addict, Depressed. Bonds: Enemies, Slave. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Rurik Helcral, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 19 (+4)14 (+2) 10 (+0)10 (+0)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 90 gp.


Social Check DCs


Tricking Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his violet robe. He is physically well-built. His beige fur is matted, messy, and big. His face is scarred and worn.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his father was called into army service. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military, Family. Occupation: Assassin

Voice: French accent

Attributes [hide]

Tricking Of Snakes, Male Tabaxi Aristocrat 13
Medium (6'8") Tabaxi, Lawful Good (CR 13)
Armor Class 12
Hit Points 30 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)12 (+1) 16 (+3)16 (+3)
Skills Arcana +5, Athletics +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +4

Possessions: 2000 gp. Silver comb with moonstones (300 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (1700 gp). Golden circlet with four aquamarines (3000 gp).


Social Check DCs


Ombul Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a green tunic with white highlights, and long yellow pants that bunch up around his shoes, and sports empty pouches on his belt. His silver hair is cut jaggedly and amateurishly. This blue eyed easterner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family He moved from fad to fad and when he turned 15 he discovered music. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and to pay off his debts

Ideals: Persistence, Artistic. Bonds: Criminal record, Job, Debt. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Ombul Strongbones, Male Halfling Commoner 12
Small (3'3") Halfling, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 44 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)16 (+3) 11 (+0)10 (+0)
Skills History +7, Medicine +4
Senses Passive Perception 10
Languages Common, Halfling, Giant, Gnoll, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. Aquamarine (200 gp). Freshwater pearl (9 gp). Eye agate (9 gp). Rose (70 gp). Tiger eye turquoise (9 gp). Moss agate (9 gp).


Social Check DCs


Hunter Fidget, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple pastel robe with green stripes complete with hood. He wears his auburn hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Shy, Lazy. Bonds: Rich. Occupation: Server

Voice: Sore throat, cough

Attributes [hide]

Hunter Fidget, Male Human Aristocrat 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 10 (+0)9 (-1)
Skills Deception +1, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp. Cloth of gold vestments (110 gp).


Social Check DCs

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