Kyle Acton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. His long black hair reaches down to his waist. He is baby faced.
Personality: He is witty, but his monotone delivery comes off as unnerving He also is a firm believer in the manly ideal.
History: Kyle lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: An old rival family wants him found; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Fighting. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Mason
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 80 gp.
Tomi Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He is typically in his Bounty Hunter uniform. He has a long auburn beard with little hanging trinkets. His eyes are blue and he is always smoking a pipe.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also has developed a complete distrust of the Ploughman profession.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He has been saving his money to try and buy his sister's freedom.
Motivation: His relatives are trying to arrange a marriage; and he wants nothing more than to rejoin the army
Ideals: Disciplined. Bonds: Job, Immigrant, Family, Military. Occupation: Bounty Hunter
Voice: Mousy voice
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Sun Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his long lavender fur kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He enjoys reading and quiet.
History: Born in the south his family was never financially stable. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to tabaxi people
Ideals: Fighting, Logical. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Mayor
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 17 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 1700 gp.
Gunter Clayton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears skinny pants and wears a yellow and brown robe with the hood down. With a patchy auburn beard and wild auburn hair. His eyes are hazel and catlike.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc
Ideals: Athletic, Impeccable. Flaws: Disease, Antagonistic. Bonds: Guardian. Occupation: Merchant
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 52 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 60 pp. Onyx (60 gp). 1 Minor magic item.
Brottor Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear flannel. His blonde hair is thinning but still full. His hazel unseeing eyes seem to look past you.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Sculptor, his mother struggled to pay the bills. His mother took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To protect his home; and to clean up the streets
Ideals: Philantrophist. Flaws: Disease. Bonds: Guardian, Poor, Nature. Occupation: Actor
Voice: Eastern European accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 19 (+4) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 360 gp.
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