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Norman Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is long and unkept. His gray eyes dart from person to person.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was raised in a white middle class family as the only child. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Norman began to lead the lost caravan. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Job, Enemies. Occupation: Mayor

Voice: Aggressive tone

Attributes [hide]

Norman Floshem, Male Half-Elf Druid 6
Medium (4'11") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Deception +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 200 gp. Solid gold idol (1100 gp).


Social Check DCs


Veit Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is long and black with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His eyes are green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Veit is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To clean up the streets; and to protect his home

Ideals: Justice. Flaws: Disease. Bonds: Rich, Guardian, Military. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Veit Durthane, Male Dwarf Aristocrat 12
Medium (4'5") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 86 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Arcana +6, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Elven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: Solid gold idol (1100 gp). Brass mug with jade inlays (100 gp). Silver ewer (100 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (400 gp). Carved bone or ivory statuette (100 gp). Fire opal pendant on a fine gold chain (1900 gp).


Social Check DCs


Brottor Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Courier.

Motivation: Wants to open a new tavern; and he's attracted to the pc

Ideals: Fighting. Bonds: Job, Military, Religious, Has a crush. Occupation: Courier

Voice: Slurs words

Attributes [hide]

Brottor Trueanvil, Male Dwarf Warlock 12
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 93 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Athletics +7, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 2000 gp. Violet garnet (600 gp). Zircon (60 gp). Chalcedony (60 gp). Golden yellow topaz (600 gp). Malachite (9 gp).


Social Check DCs


Erias Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of hand crossbows on his belt, each one with a opal on the hilt. He keeps his white hair in a pixie cut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born several months after his father was called into army service. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Enemies, Military. Occupation: Farmer

Voice: Switch between two voices

Attributes [hide]

Erias Bofdann, Male Dwarf Bard 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 160 gp. Lapis lazuli (9 gp). Rose (70 gp).


Social Check DCs


Gunter Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears professional attire. With a patchy red beard and wild red hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.

History: The child of western immigrants he idolized his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Gunter's homeland. Gunter decided to take the middle way and become a bodyguard. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Philantrophist, Fighting. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Shipwright

Voice: Creaky witch voice

Attributes [hide]

Gunter Amastacia, Male Half-Elf Monk 12
Medium (5'11") Half-Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 90 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Investigation +5, Medicine +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 1000 gp.


Social Check DCs

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