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NPC Generator

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Advanced [show]


Rurik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, tan, dusty cloak. His white hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Eccentric and domineering, Rurik will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Rurik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Poor, Slave, Adventurer. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Rurik Frostbeard, Male Dwarf Warrior 4
Medium (4'1") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)10 (+0) 14 (+2)11 (+0)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Trag Wakefield, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. His red hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.

Motivation: Revenge; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Lazy. Bonds: Religious, Rich, Enemies. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Trag Wakefield, Male Half-Orc Monk 9
Medium (5'10") Half-Orc, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)9 (-1) 11 (+0)17 (+3)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 90 pp. Fiery yellow corundum (700 gp). Red garnet (90 gp). Blue quartz (14 gp). Aquamarine (300 gp). Obsidian (14 gp).


Social Check DCs


Lance Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. His green eyes have a joyful gleam in them most of the time.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. He has had some formal dancing training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and retire the richest man in the east

Ideals: Entrepeneur, Artistic. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Lance Yeardley, Male Human Aristocrat 11
Medium (6'6") Human, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 86 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 17 (+3)12 (+1) 10 (+0)15 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (1900 gp). Jeweled gold crown (6000 gp). Fire opal pendant on a fine gold chain (1900 gp). An abacus with copper, silver and gold markers (40 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Theren Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. His hair is white, silky, and of moderate length. He has gleaming, smiling brown eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He served in the navy to pay for his family's outstanding loans. His druidic abilities were realized during a raid on his village. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Joker, Gifted. Bonds: Rich, Attractive, Military. Occupation: Masseuse

Voice: Jamaican accent

Attributes [hide]

Theren Fasharash, Male Elf Warrior 8
Medium (5'5") Elf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 66 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1300 gp. 1 Minor magic item.


Social Check DCs


Manfred Staurheim, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his grey robe. He has a slight overbite and is overall scrawny. He keeps his long brown hair kept up in a rat tail. His amber eyes lackadaisically let the world flow into them.

Personality: A deeply religious man he believes everything happens for a reason. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Fearful, Mundane. Bonds: Religious, Nature. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Manfred Staurheim, Male Human Commoner 11
Medium (6'1") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 26 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 12 (+1)9 (-1)
Skills Deception +3, Nature +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 700 gp. Large well-done wool tapestry (200 gp). Old masterpiece painting (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs

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