Gerald Madden, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male tends to wear a large brown jacket. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His eyes are violet and beady.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Gerald was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Shy. Bonds: Family, Rich. Occupation: Architect
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 100 gp. Deep blue spinel (800 gp). Chalcedony (50 gp). 1 Minor magic item.
Halimath Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a white shirt with thin black vertical stripes and green pants and is in decent physical shape. His chestnut hair is greasy and uncared for. His eyes are amber.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: The child of eastern immigrants he idolized his father. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Immigrant, Religious. Occupation: Glassblower
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 40000 cp. Emerald (900 gp). Obsidian (13 gp). Fiery yellow corundum (900 gp). Freshwater pearl (13 gp). 1 Chain shirt. 1 Chain shirt. 1 Darkwood Buckler.
Ethereal Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His beige fur is kept up in a ponytail inside a Stetson hat. His yellow unseeing eyes seem to look past you.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a very good compulsive liar and kleptomaniac.
History: Ethereal was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ethereal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ethereal. He hasn't been sleeping well lately.
Motivation: An old rival family wants him found.
Flaws: Disease, Terse, Insomniac. Bonds: Criminal record, Family. Occupation: Animal Trainer
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 14)
Armor Class 12
Hit Points 139 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: 1100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Purban Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. His brown hair is kept up in a ponytail inside a top hat. His face is covered beneath a completely black helmet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his sister's freedom.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Fighting, Joker. Bonds: Poor, Family, Mentor. Occupation: Herbalist
Voice: Indian accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 10000 cp. Star ruby (1500 gp). Hematite (11 gp). Chrysoprase (50 gp). Obsidian (11 gp). 1 Minor magic item. 1 Minor magic item.
Whurbin Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy silver beard and wild silver hair. He wears a mask on his face.
Personality: He snorts whenever he laughs or is feeling confident. He also is a firm believer in the manly ideal.
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Stableman, but he got bored and became a Sage. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels kind of lost in life; and he is unsatisfied with his job
Ideals: Entrepeneur. Flaws: Impulsive, Depressed. Bonds: Mentor, Job. Occupation: Sage
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 81 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 400 pp. Azurite (14 gp). Deep blue spinel (1500 gp). Rhodochrosite (14 gp). Red-brown spinel (110 gp). White pearl (110 gp). White pearl (110 gp). Golden yellow topaz (1500 gp). Rock crystal (50 gp). Golden pearl (110 gp). Onyx (50 gp).
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