Glim Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fitting clothing which further accentuates his frame. He keeps his long blonde hair kept up in a rat tail. He wears large thick round spectacles.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is obsessed with his god.
History: Born in the south to a Map Maker, Glim learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up work as a Map Maker and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Expand his business; and he is unsatisfied with his job
Flaws: Mundane, PTSD. Bonds: Attractive, Poor, Religious, Job. Occupation: Map Maker
Voice: pre-pubescent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Orc, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 gp.
Kody Bentham, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple grey robe with tan stripes complete with hood. He wears his brown hair down. His eyes are green and catlike.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is frequently practicing swordplay.
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants a kiss; and he would like to get married and retire
Flaws: Emotional. Bonds: Military, Nature, Family, Has a crush. Occupation: Sellsword
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee.
Dalgal Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear black pants and tee shirts. His moppish brown hair is in a traditional bowl cut. He wears an eyepatch.
Personality: Aggressive, abrasive, and angry, Dalgal embodies much of what other species detest in the Dwarves. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the west to a Beggar, Dalgal learned a great deal about his mother's area of expertise. After coming to the age of reason, Dalgal took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Beggar
Voice: Sore throat, cough
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 70 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Gnoll, Giant
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 1900 gp. Red-brown spinel (80 gp). Aquamarine (1300 gp). Lapis lazuli (7 gp). Zircon (50 gp).
Hadarai Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His white hair is smooth and relatively long. His eyes are violet and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Animals are drawn to him, and he is able to talk to them.
History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Spy
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 81 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 600 pp. A necklace of small pink pearls (2000 gp). Sapphire pendant on gold chain (1400 gp). A delicate brass dragon egg (70 gp). An abacus with copper, silver and gold markers (30 gp). Large well-done wool tapestry (500 gp). Gold and ruby ring (10000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).
Dayereth Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This man wears a blue feathered hat and blue clothes, and sports empty pouches on his belt. His head has been shaved. He has gleaming, smiling amber eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He would like to get married and retire; and to settle down with his crush
Ideals: Optimist. Flaws: Ugly, Shy, Disease. Bonds: Adventurer, Has a crush. Occupation: Dyer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 8 (-1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
Possessions: 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.
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