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NPC Generator

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Advanced [show]


Great In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a white shirt with thin tan vertical stripes and black pants. His cinnamon fur is still thick. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to work out more often; and find a way to reverse the transformation of his sister

Ideals: Athletic, Optimist, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Great In the Storm, Male Tabaxi Adept 14
Medium (6'3") Tabaxi, Chaotic Good (CR 14)
Armor Class 13
Hit Points 78 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)17 (+3) 10 (+0)15 (+2)
Skills Arcana +8, Deception +7
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133

Possessions: 600 pp. Embroidered and bejeweled glove (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mâku Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His skin is fair and his fingers are delicate and long. His silver hair is styled in orderly dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: The child of southern immigrants he idolized his mother. Mâku was born on a far southern desert where he grew up under the tutelage of his mother, an expert Mercenary. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he is a bit of a kleptomaniac

Ideals: Fighting, Athletic, Persistence. Bonds: Immigrant, Criminal record. Occupation: Mercenary

Voice: Sensual and smooth

Attributes [hide]

Mâku Bradley, Male Half-Orc Druid 3
Medium (6'5") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 11000 cp.


Social Check DCs


Olunt Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Barrister, who enjoyed hunting, Olunt was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Rich, Nature. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Olunt Ironfist, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)18 (+4) 18 (+4)11 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Halfling, Gnoll, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: Just what you see.


Social Check DCs


Watson Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man very much looks the part of a Server and is in decent physical shape. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Watson was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and he doesn't get along with people that don't share his tastes

Ideals: Justice, Optimist, Impeccable, Persistence. Bonds: Job. Occupation: Server

Voice: Pronounces O like U

Attributes [hide]

Watson Glenfellow, Male Halfling Monk 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Performance +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Terran, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Arnold Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is cut close to his head. He has hazel eyes and a grey hat with a green feather.

Personality: He is calm most of the time but flees social interaction. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he's looking for his big break

Flaws: Shy, Selfish. Bonds: Rich, Adventurer, Family. Occupation: Gardener

Voice: Breathy voice

Attributes [hide]

Arnold Sandoval, Male Half-Elf Druid 1
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp. Moss agate (16 gp). 3 Tanglefoot bags.


Social Check DCs

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